The Longest Journey 2 Revealed
Thanks to an anonymous reader for pointing to an interview on Adventuregamers.com previewing the recently announced The Longest Journey 2, a sequel to one of the last 'traditional' adventure games, Funcom's critically acclaimed The Longest Journey. The game's lead designer, Ragnar Tornquist, is quoted as saying "We are all through with point-and-click route. The reason for that is that I find the more immediate controls to be more interesting." We ran an earlier story on how the next Broken Sword game is making a similar transition.
Sometimes the transition to a new production form (not just the interface) has a lot to do with previous experiences in the genre.
Case in point: A lot of people felt confortable with Grim Fandango's interface, but when Monkey Island adopted it, people were up in arms.
Of course, gamers are particularly jealous of the Monkey Island series. When #3 came out, people complained about the artwork (and the way Stan waved his arms).
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