The Longest Journey 2 Revealed
Thanks to an anonymous reader for pointing to an interview on Adventuregamers.com previewing the recently announced The Longest Journey 2, a sequel to one of the last 'traditional' adventure games, Funcom's critically acclaimed The Longest Journey. The game's lead designer, Ragnar Tornquist, is quoted as saying "We are all through with point-and-click route. The reason for that is that I find the more immediate controls to be more interesting." We ran an earlier story on how the next Broken Sword game is making a similar transition.
This game is from 1999? Hey, it might even run on my sub-ghz duron. I always wanted to control a tall, skinny chick. ;)
People are going to complain...people HAVE been complaining...about Static not being a point-and-click adventure game like the first TLJ. And there's a good reason for that, too -- that type of game has a long and glorious history in computer gaming. Monkey Island, Sam and Max, Day of the Tentacle...heck, pretty much ANYTHING LucasArts is famous for that doesn't involve lightsabers.
But at the same time, such complaints miss the point. The Longest Journey was good not because it was a point-and-click adventure game, but because of its story. It may not be Lord of the Rings, but anyone who didn't feel even slightly sad when Cortez died has no heart whatsoever.
Will Static play differently from Longest Journey? Duh. Will it be worse because of that? Not necessarily. To think it will be is to be too focused on the choice of chisels to see the sculpture being created.
I mod down anyone who uses M$ in their posts. I like to live on the edge.
Thanks to an anonymous reader for pointing to an interview
No wonder why he choose to be anonymous (like i did), this game must suck. And so does the gamesection by the way (colors and games in general)!
I am trying to set up my Zaurus to run as NFS share, but I haven't done any NFS set up before. I have the following line in my /etc/exports (running Red Hat 9) /home 192.168.129.201
/nfs/client, or what's the alias for the NFS-loaded share?
now that seems to be fine (complaints about no ro, no root_squash, but I will add that later).
The stupid questions is: How do I access this NFS share? Which address is it available at on my server? Is there something like
If Steve Perry is in this game, I'm sold - he's a killer app for any platform.