Digg is a website that is only as good as the users that contribute to it. Its user base is a bunch of people that... well... lets face it, watch Diggnation.
I wouldn't be so sure... the game plays very similar to Wind Waker (hell it uses the same engine) and I thought Wind Waker was plenty fun. Sure hacking and slashing with the remote is pretty neat, but besides that its still one hell of a game.
$5 says by the time Office 2k7 comes out, it won't have the ribbon at all.
They just can't seem to make their minds up about their feature sets! Hey Microsoft, take a page from Apple's book: don't announce features until you're SURE they're going into the product!!!
I buy everything that I can with my credit card. I don't have debt, because I pay it off in full every month. Why use my card in the first place? Reward points. Mad reward points. Reward points paid for my honeymoon to Aruba. Again, I've never encountered a finance charge... not once.
Credit cards aren't evil, you just have to know how to use them.
If Microsoft's top engineers couldn't get rid of a little spyware program, why am I suppose to pay for OneCare? What would it do when faced with the spyware? "Aw hell, THIS is the spyware that our TOP ENGINEERS couldn't get rid of... better format, dude."
From what I read, the game was developed by one guy after work. He probably already had the dev software. Therefore, yeah, the cost of the game was probably $0. And it wasn't his career, he clearly states he has a full time job.
Studios often need large development teams--usually 40 or more people--to meet their tight deadlines.
Yeah, but indie developers usually don't have tight deadlines.
They spend money to license everything from comic book heroes to graphics engines. They record A-list actors. And if they burn their own CDs or do their own marketing, costs can really soar.
Again, you don't need to do this to make an indie game. Games on CD? Thats so 1999.
If you spend next to nothing to make a game, its easier to make a profit.
Anyone try these games? Are they decent (well as far as cell games go.) I see I can download them on my Verizon cell phone, but only if I pony up $8. I hate it when they don't offer trials.
Die By The Sword would KILL on this system. I remember this is the first game (at least that I remember) where you could beat someone senseless with their buddy's leg.
Or (and I have a lot of experience with this) if you fall asleep while reading and you wake up with the book closed on your chest, you could lose your place.
With an eBook it would just turn itself off after a period of inactivity.
I use to have the Rocket eBook many moons ago. It was actually excellent to read at night or in dim lighting... no need for a booklight!
- However, you couldn't read outside because of the glare. - You couldn't read in the bath or on the beach because... well, the thing was friggin $300. - You couldn't get "used" books on it for cheaper. - Books cost about as much for it as they did hardback, which is expensive. - I dropped it once and had to pay $75 to get the screen replaced. I drop a book and its fine. - Not all books were available for it (when they actually made books for it that is)
It's #3: Actively interfering with attempts to run on third-party hardware
Really? Since when?
Raise your hand if you are surprised.
Digg is a website that is only as good as the users that contribute to it. Its user base is a bunch of people that... well... lets face it, watch Diggnation.
I rest my case.
Please excuse my dear aunt sally.
I wouldn't be so sure... the game plays very similar to Wind Waker (hell it uses the same engine) and I thought Wind Waker was plenty fun. Sure hacking and slashing with the remote is pretty neat, but besides that its still one hell of a game.
No, the Wii will not have a Gamecube memory adapter available to purchase at launch.
:P
Mainly due to the fact that it has 2 Gamecube memory slots already on the console.
Cross platform as in PC/XBox 360 or cross platform as in PC/Mac/Linux.
I think you can pretty much count out the latter. Unless there is a cross platform DirectX that no one knows about.
$5 says by the time Office 2k7 comes out, it won't have the ribbon at all.
They just can't seem to make their minds up about their feature sets! Hey Microsoft, take a page from Apple's book: don't announce features until you're SURE they're going into the product!!!
I buy everything that I can with my credit card. I don't have debt, because I pay it off in full every month. Why use my card in the first place? Reward points. Mad reward points. Reward points paid for my honeymoon to Aruba. Again, I've never encountered a finance charge... not once.
Credit cards aren't evil, you just have to know how to use them.
Huh? If the website uses .NET Framework 3.0, you don't need to download the .NET Framework. Do you need to download it now for ASP pages?
.NET as a backend for "Web 2.0" you know... "AJAX" != PHP. You can use ASP too, whether it be .NET 1.0, 2.0, or 3.0.
You can use
Its certainly priced like a computer, not a console.
So if the PS3 is basically a computer, why not get a computer?
Fair enough... I see your point.
If I drop a dollar on the side walk and then come back an hour later and its gone, I don't consider it stolen. I consider the dollar lost.
Thats exactly what I was thinking. They were dumb enough to leave a $300 item in the back of a taxi cab. They got what they deserved.
If Microsoft's top engineers couldn't get rid of a little spyware program, why am I suppose to pay for OneCare? What would it do when faced with the spyware? "Aw hell, THIS is the spyware that our TOP ENGINEERS couldn't get rid of... better format, dude."
From what I read, the game was developed by one guy after work. He probably already had the dev software. Therefore, yeah, the cost of the game was probably $0. And it wasn't his career, he clearly states he has a full time job.
Studios often need large development teams--usually 40 or more people--to meet their tight deadlines.
Yeah, but indie developers usually don't have tight deadlines.
They spend money to license everything from comic book heroes to graphics engines. They record A-list actors. And if they burn their own CDs or do their own marketing, costs can really soar.
Again, you don't need to do this to make an indie game. Games on CD? Thats so 1999.
If you spend next to nothing to make a game, its easier to make a profit.
Take this guy for example.
Anyone try these games? Are they decent (well as far as cell games go.) I see I can download them on my Verizon cell phone, but only if I pony up $8. I hate it when they don't offer trials.
Die By The Sword would KILL on this system. I remember this is the first game (at least that I remember) where you could beat someone senseless with their buddy's leg.
Wait... who uses RealPlayer??
What exactly do you think beta means, anyway?
"I don't think that word means what he thinks it means!"
Is it cold underneath that rock? You should come out in the sun more often.
Or (and I have a lot of experience with this) if you fall asleep while reading and you wake up with the book closed on your chest, you could lose your place.
With an eBook it would just turn itself off after a period of inactivity.
I use to have the Rocket eBook many moons ago. It was actually excellent to read at night or in dim lighting... no need for a booklight!
- However, you couldn't read outside because of the glare.
- You couldn't read in the bath or on the beach because... well, the thing was friggin $300.
- You couldn't get "used" books on it for cheaper.
- Books cost about as much for it as they did hardback, which is expensive.
- I dropped it once and had to pay $75 to get the screen replaced. I drop a book and its fine.
- Not all books were available for it (when they actually made books for it that is)
I don't see eBooks replacing books any time soon.
I take it you've never been part of a corporate layoff. ;)
I'd say this job is probably more sustainable than some other real world jobs out there...
I do believe DVD + DRM = DIVX ... We saw how long THAT lasted. ;)