Saving MUDs?
chewedtoothpick asks: "My absolute favorite game of all-time, Exile [Archive.org mirror], is a MUD that is about to be shut down, and I've noticed that MUDs have been diminishing in number, especially lately. Why are they all quitting, and what does it take to resurrect them? Is it a matter of buying the code off the creator? Is it a matter of making your own and hope it comes close to the one you want it to be like? Is there nothing we can do to save the classics that define multi-player games?"
Who needs a mud when you have Slashdot, our beloved MTF (Multi-Troll Forum)?
"Argh! I just took 3 points of mental damage from a Jon Katz post!"
"Does the vorpal sword work against the ravening Goetse?"
"In Soviet Russia, orcs stab YOU!"
Don't blame Durga. I voted for Centauri.
MUDs have been diminishing in number, especially lately. Why are they all quitting...?
Because with Yahoo chatrooms and IRC, you can get all the cyber-lovin' you want, without the pretense and baggage of "character classes", "gold pieces", and "elves."
Oh, ok, except that I expect there are a lot of disappointed elf fetishists sitting in their mothers' basements, fondling their, uh, "miniatures".
Yep, it lends a whole new meaning to "Dungeon Master".
Opinions on the Twiddler2 hand-held keyboard?
Why do you want Atari's old system? Lik-Sang has them for $59.00 but alas it is the PAL versiony =179&prod ucts_id=2142&
http://www.lik-sang.com/info.php?categor