120+ GeForce FX Reviews Collected
Peter writes "We just finished at 8Dimensional our list of GeForce FX reviews. It tries to show all reviews of these video cards currently online, 120+ are listed at the moment." Hmmm, time to upgrade from an Xpert@Play98 ...
"We just finished at 8Dimensional our list of GeForce FX reviews." ...and? now what?
While the idea of a site that shows all the reviews in one place is noble...unless you have huge amounts on content it's easier to search google for the reviews. The good ones usually end up being on top as well.
Colossians 2:8
Nope. The most stressful video application most users do is DVD playback, and even that is loooooong past the point where hardware-assistance is needed.
The video card market has gotten absolutly rediculous in the last 2 years. Its strange, when Intel and AMD fight it out, prices plummet. While nVidia and ATI have been fighting it out prices have skyrocketed. Sure, so have features, but they're so random and game or api dependant that most people don't even know how to turn them on in different games or in the drivers advanced settings.
Up until UT2K3 it was completely absurd, because anything with DDR could play any game just fine. Now with the new crop its even worse because modern cards still can't play the very-new and upcoming games well. So buying a high-end card now is overkill for older games, and underpowered for upcoming games.
Nice piece of research, but I don't think I have time to read 120 reviews on anything, even the next vehicle I plan to buy. Can they just put up an executive summary?
My rights don't need management.
But why... give it a month and they will be out of date... and for fucks sake... hardware is _cheap_ just but the thing and be done with it.
I have to admit, I knew the horse-power game was one that Nvidia was going to trip over eventually when the Radeons were *really* pushing the Z-axis occlusion.
That is faulty logic; just because ATi was using Z-axis occlusion and ATi beat nVidia (which is also using z-occlusion nowadays) does not mean that that is why they beat nVidia. The Kyro II used tile based deferred rendering which was far superior to the z-occlusion ATi and nVidia were and are still doing, and look where PowerVR is today.
ATI finally got their hardware on track not by being able to "outshow" Nvidia's muscle, but by outclassing them by being smarter with the bandwidth and 'getting a clue' with drivers.
If being "smarter with the bandwidth" was all that was required, we'd all be using Kyro IIs. Making a successful GPU is not so black and white...
Uttering logically derived and empirically supported truths to the disciples of the orthodox establishment.