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120+ GeForce FX Reviews Collected

Peter writes "We just finished at 8Dimensional our list of GeForce FX reviews. It tries to show all reviews of these video cards currently online, 120+ are listed at the moment." Hmmm, time to upgrade from an Xpert@Play98 ...

9 of 142 comments (clear)

  1. To bad they will all have to be redone by Megor1 · · Score: 5, Interesting

    3dmark released a patch today that avoids nvidias cheating in their benchmark, so all the reviews that used 3dmark need to rerun their tests.

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    Everyone that disagrees with me is a paid shill
    1. Re:To bad they will all have to be redone by Goalie_Ca · · Score: 5, Interesting

      It's true a lot of reviewers have relied on futuremarks benchmark. For me and others it means nothing because its "too" synthetic and uncharacteristic of current games. But for others this means everything but then again, they've probably already know that. It's not everyday your "favorite" gpu drops 24% :P

      It's worth to note that ATI also "cheated" but they still correctly rendered the scene. All they had done was re-order the shader instructions so they were optimized for their architecture. It only boost their performance by 3% IIRC.

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    2. Re:To bad they will all have to be redone by OzRoy · · Score: 3, Interesting

      The thing that doesn't make sense to me is from the couple of reviews I have read the new NVidia card outperforms the Radeon card on almost all the game tests. Not by much, but still a little bit.

      And yet when it comes to the 3D Mark test ATI Creams NVidia when that new patch is applied.

      To me that makes the 3DMark benchmark Very sus. The two possibilities I can see are NVidia's original complaints against the benchmark are justified, and yes they cheated to boost the score. OR 3DMark are bitter at NVidia and decided to release a patch that deliberatly made NVidia cards perform badly.

      Now I doubt it's the second, and maybe there is another possibility that I missed, but in the end I think that the new NV card does perform Extremely well in real world applications no matter what 3DMark says.

  2. You know, slashdot itself would be more useful by The+Terrorists · · Score: 5, Interesting

    to us if it contained such review compendia in itself, rather than making me go to 100 different sites to see them. It'd also be a way to counter the various technology zealotries that arise here. I'm willing to see these ads if the value of this site goes up commensurately.

  3. Fastest card in existance? by rmdyer · · Score: 2, Interesting

    Everyone knit picks about a few percentage points here and there when comparing Nvidia and ATI cards. But, for people with money to spend, there are more expensive CAD Pro level cards out there. I am wondering, what the fastest card you can purchase is for the PC AGP bus? Anybody know? And, how much faster are they than the FX or Radeon?

    Another annoying thing... Looks like Nvidia and ATI are now price tiering cards. Up until recently, the most you would pay retail for the best consumer level card was around $400. Now it looks like Nvidia and ATI want to push us into the $500 card level. What is next year card $600?

    1. Re:Fastest card in existance? by paradesign · · Score: 2, Interesting
      try at 3d labs theyre wild cat series is amazing for high end apps that take advantage of it. i have many friends that use fire gls and quadros, and i hear that they are not the best gaming cards, but they destroy gaming cards where they need to, in DCC apps and other specialized apps. features like hardware overlay planes and line anti aliasing arent needed by gamers, but developers would surely cry without them.

      i believe there are some sites that use gaming benchmarks to review these cards, try highend3d.com, they usually are a good place to start looking into it. if not, google is your friend.

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      I want 2D games back.
  4. RTFA -- the 5200 doesn't even have a fan by Morgaine · · Score: 1, Interesting

    And both the 5200 Ultra and 5600 Ultra have much smaller fans than the attrocious 5800 Ultra that gave the FX series such a bad start, and they don't take up the ridiculous 2 slots that the 5800 Ultra did either, nor cost such a fortune as they've dropped the DDRII memory.

    But going back to your inappropriate comment ... the non-Ultra 5200 doesn't sounds like a leafblower, since it doesn't sound at all. It's a great card for the high-volume, medium performance but still leading edge, DX9 market.

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    "The question of whether machines can think is no more interesting than [] whether submarines can swim" - Dijkstra
  5. Re:time? by Jeremy+Erwin · · Score: 2, Interesting

    IIRC, the Radeon 7000 doesn't support shaders and the GeForce4MX only supports vertex shaders to a limited extent. Neither card supports pixel shaders. Games that take advantage of these (admittedly esoteric) features won't look as nice, or will run more slowly on these cards.

    The GeForceFX and Radeon 9700 support the latest incarnations of DirectX 9, and therefore appeal to rich Windoze gamers.

    BTW, If you want an example of why the Radeon 7000 and GeForce4MX are considered obsolete by some, check out this table of results from Tom's Hardware.

    Personally, I still use a Rage128 chipset (I have an iBook). T&L would be nice for Data Explorer, though.

  6. Re:time? by evilviper · · Score: 2, Interesting
    While nVidia and ATI have been fighting it out prices have skyrocketed.

    Just a while ago, I was looking for an Nvidia card with TV-out (nothing else is even likely to work under Linux/FreeBSD). Searched pricewatch and found one for $20... Do you really need a videocard to be creaper?

    There is PLENTY of blame to go around for videocard prices:

    Stores try to only stock the most expensive items, because that means higher margins. You don't walk into Best Buy/Circuit City and see SIS videocards, because they make them very inexpensive, which means less profit for the stores.

    Game developers almost seem like they are getting funding from ATI/Nvidia... It seems that they needlessly require incredibly high-end videocards. Come on, do you really need 5 billion Frames Per Second to play a first-person shooter? They also seem to intentionally deny gamers the ability to operate at lower quiality modes, as if they want to force people to upgrade their systems... Which seems counter productive to me. No wonder consoles kill PCs when it comes to gaming.

    ATI and Nvidia can get away with raising prices because everyone along the lines (except consumers) wants the prices as high as possible, and consumers have just gotten used to bending over. If major stores stocked SIS videocards, equivalent to their ATI/Nvidia counterparts, prices would drop dramatically. If videogame makers stopped forcing number-crunching monsters upon the public, most people wouldn't need a faster videocard, and would couldn't tell the difference between their $10 videocard, and a top-of-the-line card.

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