RTCW: Enemy Territory Full Version Released
bani writes "Following just a month after the test release, Enemy Territory has finally made a full version release! You can download the Linux and Windows versions for free, it does not require the retail Return to Castle Wolfenstein product in order to play.
Hats off to Id+Activision+SplashDamage for giving the community such an excellent 3d FPS, for FREE!"
Update by J : Id has set up a
BitTorrent
for the downloads. And if anyone needs a Mac beta-tester, I'm available :)
I'm very excited by this news. Not only is it free but it is available for Windows AND Linux, already.
Now, why is the story red? It really looks wierd on the front page, and probably on games.slashdot.org too since that color scheme is purple.
Devil Ducky
MY peers would get out of jury duty.
I noticed, along with this game, that Unreal Tournament 2003 also was released for Win and Linux simultaneously with the Mac version (of UT 2003 anyway) coming out much later. I know that Mac games are always later to market but does anyone have a theory (or even an actual reason) that Linux versions come out along with the Win version? Is development for the Mac platform really that much different now with OS X? Just curious.
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I'd rather not take sides until I hear the monkey's version - PHB
The I Speak English all the time germans in the game were the one quirk that always annoyed me
The main thing with games is that they tend to be one offs. You take an engine, add artwork, music, gameplay, AIs, multiplayer servers etc - and then that's it. The upgrades are small. The improvements that can be made without disrupting the other playeres are minimal.
I wish I wasn't feeling so lazy, maybe I could articulate it better. But I don't think the incremental patch model would apply well to games. I'm not going to have any hangups about paying for them, nor playing them, regardless of how open the source is.