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Postal 2 Not Violent Enough?

An anonymous reader writes "An article from Joystick101.org is claiming Postal 2 is not violent enough to be called a success. Everyone knows that the game failed to live up to expectations, but could more violence have made things better?" I just found Postal 2 to have load times far far longer than any other game I'd played of late, and my own impatience forced me to quit early.

4 of 44 comments (clear)

  1. Here's your violence, Sir! by Anonymous Coward · · Score: 1, Informative

    While bouncing through this Postal 2 site I found the Severance mod.

    Description:
    You can now shoot limbs off of people and corpses, right down to their little midsections. Different weapons have a better chance of removing a limb and being closer will improve your chances, except for the sniper rifle which ignores the distance check. Pistols will sometimes remove limbs whereas shotguns will frequently remove them (at closer ranges).

    I think that's pretty violent. Maybe too violent.

    -Bloody Coward

  2. CGW's first zero star rating by KrisJon · · Score: 2, Informative

    In Computer Gaming World's 20 some-odd year history, they've never given a zero star rating... until Postal 2. 'Nuff said.

  3. Bad Engine by Milktoast · · Score: 2, Informative

    Didn't they use the new Unreal engine for the game? I'd hardly qualify that as a "bad engine" just poor implementation.

  4. I thought the game/story was OK by ScurvySeaDog · · Score: 2, Informative


    A friend picked this up, started it and decided it sucked and gave it to me. Technically it seems to be about the quality of a homebrew mod or total conversion for the old Unreal engine. Collisions with the environment are weak... example being, some parked cars you can walk pretty far into and others the collision region is outside the object.. there is a bunch of stuff like this.

    Once you past the engine stuff, I thought the story was OK. For me, it got insanely hard after the 2nd day and I had to cheat to get through it.. but the game was interesting enough for me to keep playing and eventually finish. For the most part, the humor was junivile and cliche, but there were a number of times I busted out laughing... waking up as the Gimp from Pulp Fiction was great.

    Now, I wouldn't pay full price for this game, but when it hits the bargain bins it might be worth picking up or borrowing from someone else. It has 0 replay value though.