Violent Video Game Restriction Struck Down
Nutsquasher was the first to submit news that a ban on selling violent video games to minors has been struck down, reversing an earlier decision in this case that held that video games were not a constitutionally protected form of speech. The decision (pdf) is available. Since the Federal government has been considering a national law along these lines, these decisions on local laws may be important soon.
The corporations have all of the money and weild recently gained legistlation, so you have to expect that the momentum will favor them. Consumer backlash won't hit a politician's radar until the outspoken make up a large number of their own constituents (or consist of a few of their wealthiest constituents). The courts will continue to side with the corporations more often then not, because again, it's still their home turf. Until the ripple effects of the DMCA start to annoy more people (not just the "technically inclined" or the random college student), the bulk of the rulings will go towards the corporate masters.
If I take 'Debbie Does Dallas 24' from a DVD, add some interactive components, like some sort of with-your-mallet-hit-the-boobs thing, can I suddenly go out and sell it to minors?
poor parenting does. You can play video games and not go on a rampage at your local high school. Instead of ignoring children for your favorite TV show or leaving them home alone in the afternoons with a video game, try talking to them.
Professor Jane Healy discusses this in her book, Endangered Minds.
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Free your mind.
we are in the midst of a consumer backlash now regarding the recording industry, and to a small degree the electronics industry in general. As well as the fact that the average person now AUTOMATICALLY assumes that anything out of a corporate spokeperson's mouth is a lie...
There is NO trust anymore, and if IBM turns out dirty things will get MUCH worse before they get better....
The problem is when you try to actually start defining what constitutes "violent games" or speach, etc... you wind up with thought police. Fortunately, courts have had the wisdom in this case to throw out all of the "you'll know it when you see it" arguments. I mean you could argue that Mario encourages violence against animals and drug use and get some yokul to picket Toys R Us.
Help me become a Porn Star Guru
But remember kids, killing nazi's is limited to castle wolfenstein. The same free speech rights that protect your authortity figure slauter protect neo-nazies too.
There is no sanctuary. There is no sanctuary. SHUT UP! There is no shut up. There is no shut up.
If a shopkeeper allows a 13 year old to buy a pornographic game or a game about serial murder, then it's not the game (its developer or publisher) that needs to be looked at.
"Since the Federal government has been considering a national law along these lines, these decisions on local laws may be important soon."
/ 93-1260.ZO .html
In the USA, the only law which effects the entire nation is the constitution. There are federal laws which govern items like commerce between states.
I doubt there would be jurisdiction enough to bring such a law to court.
See this opinion by Chief Justice Rehnquist on the subject.
http://supct.law.cornell.edu/supct/html
-- James Dornan
-- Prepared at the direction of, or to be sent to Legal Counsel, in anticipation of litigation. Attorney Client Pri
GOOD parenting encourages violence. We must kill all the terrorists! Counterstrike!
If a shopkeeper allows a 13 year old to buy a pornographic game or a game about serial murder, then it's not the game (its developer or publisher) that needs to be looked at.
True. And in the same sense, if the kid is out with $50 to spend on these types of things instead of doing homework, participating in sports, or spending time with their parents, then it's not just the shopkeeper, but also the parents that need to be looked at.
If parents don't want this stuff getting into their kids' hands, maybe they should get off their own asses and spend some time with their kids.
--My other sig is a ferrari.
What percentage of games are actually non-violent?
Is a game considered non-violent as long as the characters are represented in a cartoonish, non-human, guise...and cute child-like music is playing in the background? Or is there some other arbitrary designation? Who defines the line?
Why is the court even bothering to worry about 1st amendment? That seems besides the point in this case. An NC-17 film is protected free speech. But a minor can't walk in and see that. That's because a minor doesn't share the basic rights of an adult in the US, but instead needs parental consent to obtain these rights. After reading the decision, it seems like the court didn't really see violence as a big deal, and therefore, weren't worried about restricting minor access based on violence. I think if a video games start depicting nudity or uses what is considered obscene language on a large scale, the rating systems will start being legally enforced.
Vote for Pedro
Movies have ratings. It's good form to restrict minor access to a rated R film without being accompanied by an adult. Games have ratings on them now, based on roughly the same criteria. Why is it bad to prevent minor access to rated-M games without permission from a parent/guardian/adult?
Please, somebody explain this to me. If it's ok for one, why is it not ok for the other?
"Jesus saves, but everyone else in a 10 foot radius takes full damage from the fireball."
I dissagree. If my child is old enough to pick up the controller and start driving around and shooting people, then I think he's old enough to learn the diference between what's real and what isn't. I'd consider myself a failure as a parent if I couldn't teach that to my kids by the time they can play a console game with any proficency.
The pictures in the box aren't real jimmy!
I am a viral sig. Please help me spread.
I don't understand how restricting the sale of violent videogames to minors has to be jumped on as a 'freedom of speech' issue. It seems to me that taking this tack plays into the hands of the industry's representative (read: lobbying) bodies, who do not necessarily have the best interests of the development community (let alone society at large) at heart (read: they'd sell their grandmothers for a quick buck).
Aiming violent games at kids (even in an indirect way) may be profitable but it's a guaranteed way to ensure that video games (the medium as a whole- as casual observers do not make distinctions between good and bad) continue to be viewed as cynically exploitative and not worthy of the same standard of intellectual appraisal as other media. This perception is more of a handicap to the medium's evolution than any number of vague retail laws.
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A stronger indication of "idiocy," per se, might be in using purely invective arguments against philosophical or political opponents. This, by the way, is what you have just done.
"I have a good idea why it's hard to verify programs. They're usually wrong." --Manuel Blum, FOCS 94
And why not? I don't care about your opinion; can you cite any scientific studies that prove actual harm? Why is it that a day before his 18th birthday, a young adult shouldn't be allowed to participate in fantasy violence, but the next day it is perfectly ok to ship the same young adult to Iraq on a mission to actually kill real people? Isn't that a bit hypocritical?
"Freedom means freedom for everybody" -- Dick Cheney
There are 2 escapes from 1st A. protection considered here. If it is obscene it is not speech (per the SC, not me); if it is not obscene, then it can be restricted only for the most compelling reasons and necessity. Obscene is legally defined as material lacking literary, artistic, political or social value. Here the 8th Circuit apparently has an earlier ruling saying across the board is NEVER obscene, so the obscenity argument is out the window; then they ruled that the paternalistic argument is not enough.
:) I wouldn't ban any of this stuff, but would consider limiting access to minors in a way that at least allow parents to parent as they see fit.
As for Debbie, well she may be obscene (for depicting erect penis, insertionn, or other random criteria) but tolerated in many communities, and enforcement on porno is spotty. Adding an interactive component certainly will not make it less obscene. Indeed what carried the day here was that it was violence and not sex, which if you at the movies is far more tolerated in our culture, and i'll be the first to concede *that* is the real sickness. I vote for more sex, less violence.
How can we all agree that "violent video games" don't make kids into hell-bent killers, and then turn around and say "bad parenting" does? If I go out and kill someone, I'm the murder. Not my parents, and not my Gamecube.
Just because we're "minors" doesn't mean we can't be held accountable for our own behavior. You don't have to find someone else to blame. It's hard to determine exactly when a child has transitioned from ignorant to insane, but it's definitely earlier than 18. It may be that a 15-year-old kid kills his teacher because he's violent and his parents/teachers/video games/movies didn't teach him how to deal with anger properly, but he's still the violent one. If you don't think a 15-year-old realizes what the result of killing is, then perhaps it's been too long since you last spoke with one.
One problem lies in our whole system of treating "minors" completely differently. If a 15-year-old kills his family, it's blamed on his parents and his hobbies, it makes news headlines around the world, and inspires weeks and months and years of angry discussion about what causes violence in youths. If an 18-year-old kills his family, everyone just says, "he's one sick bastard" and he goes to prison. The minor is rewarded with fame and attention, the rest are rewarded with hatred.
Scratched Emulsion
The parents are, arguably, the primary source of psycho-social imprinting for the child. Typically, children learn their behavior, morals, values, and identity from their parents. The more involved the parents are in the child's life life the stronger that influence. The less involved the parents are in their children's life, the less the influence; and the stronger the influence that outside sources (neighbors, peers, television, etc...)have on the child's identity.
That is why in most cases the minor is sentenced and the parents aren't convicted as accomplice to the crime. The fact that the 15 year old may or may not understand/realize the effect of murder (although that could be the case in rare circumstances) is not relevant. It is accepted that a fifteen year old understands the concept of "dead". What is relevant is the degree to which video games, television, movies, music, etc... desensitize the youth to the effects of killing, and thereby contribute to the condition (mental) which causes the youth to kill. There is compelling evidence to correlate violent video games and aggressive behavior, though not conclusive.
I am not familiar with that case, although most social scientists would examinate a killer's background for study. I would blame the media for sensationalizing a criminal act, not necessarily the social scientist.
To know is to have knowledge....to understand is to be enlightened.
How many times did Yosemite Sam shoot Bugs, and yet he never died? How many times did Porky/Daffy/Wile E Coyote, fall off a cliff, and live? How many times had jerry hit tom in the head with a hammer with nothing bad happening?
How many times did gargamel try to boil the smurfs in a pot of hot water? How many times was daffy roasted in an oven? I remember nobody ever died in the A-Team despite all the violence.
By today's standards I should've assumed that violence doesn't hurt anybody, yet I seemed to have turned out ok. I think we aren't giving kids enough credit, we seem to think they are too stupid to figure anything out...
So you're saying that kids shouldn't be allowed any free time at all?!? Parents and teachers must keep them swamped with homework, sports activities, and time with parents that they can't have any life of their own? I agree that the above-mentioned activities are good for kids, but they need a life, too.
If I can be modded down for being a troll, can I be modded up for being an orc, or a balrog?
Don't you think the burden of proof should be on the people making a positive claim (in this case "violent video games cause more violent behaviour")? Unless there is some very good evidence supporting that claim, I think the govenment is overstepping it's bounds regulating game sales.
Disclaimer: I'm a legal adult, I like playing violent games, and I don't think they make me more violent... Now hand over the fucking Duke Nukem CD, or I'll kill every one of you with my thermonuclear heat-seeking railgun!!!
0 1 - just my two bits