Slashdot Mirror


GameFAQs Acquired by CNET

Gamefaq addict writes "GameFAQs has apparently been sold to CNET. The operator says it will stay free for now, but premium services may be introduced later." Looks like a good deal all around. CNET gets the first site most people turn to when they need to get past level two of the dungeon, and GameFAQs gets an added boost. Makes me curious what premium features they have in mind, and how useful they'll be.

6 of 92 comments (clear)

  1. Hrm. by notque · · Score: 4, Insightful

    I think I liked the internet much better when information was listed on websites for the use of everyone, not to sell to a large company to make a buck.

    Just one of the many reasons I hate the internet more and more everyday.

    There used to be tons of free content regarding every subject I could imagine. What happened?

    Why is it when I do a search for anything, I have to include "free" only to be given lists of websites that say they are, only to outright lie.

    I don't care about having to do a few extra searches, it just seems to me that the more and more content that is online, the harder it is for me to find legitimate information without someone wanting to take money from me.

    Grr. GameFAQS will be the same way. They will charge just like IGN, and they will fade as well.

    What happened to, For the love of the game?

    --
    http://use.perl.org
    1. Re:Hrm. by EnVisiCrypt · · Score: 2, Insightful

      It's quite simple: The cost.

      Free sites that are as popular as gameFaqs cost the owner a hell of a lot of money. Without corporate backing or subscriptions, sites like that can't stay open. Sites like that open "for the love of the game", stay open "for the love of the game", and get bought "for the love of eating and being able to pay the rent".

      There is a point in a popular site's lifetime at which it is impossible to sustain the endeavour without seriously affecting the lifestyle of those running it. A site that you run for free should cost as much as a serious hobby, not a crack habit.

      --


      *everything* is Orwellian to cats.
    2. Re:Hrm. by amuro98 · · Score: 2, Insightful

      You know what will happen...

      If Gamefaqs starts charging for access to people's FAQs, people will pull their FAQs from Gamefaqs, and someone will start their own FAQ repository service.

      Personally, I don't really know how you could make money from a website anyways. Either you charge for the information (the FAQs) and/or use ads.

      Ad revenue has been proven insufficient to support a website. It might help, but no one's going to get rich from it...

    3. Re:Hrm. by TheGreenLantern · · Score: 3, Insightful

      You're high. Since you obviously know nothing about the site, allow me to elaborate. GameFAQ's hosts a message board community that is easily on-par with Slashdot or Kuro5hin as far as usage, with well over 600,000 registered users. They are currently hosting some 21000 FAQ's, 49000 reviews, 34000 codes, and 2300 saved games.

      I seriously doubt that PA's bandwidth bill can even touch GameFAQ's.

      --

      It hurts when I pee.
  2. Ownership of a community-run site by cgenman · · Score: 4, Insightful

    GameFAQs presents an interesting business dilemma. The proprietars don't own the resource people come for. GameFAQs consists of FAQs which are written by amatures and whose work the authors retain the copyright upon. As an author of several pieces on that site, GameFAQs has no more right to sell my work than any other publication.

    So what is being sold? A well-respected name, first of all. The rights to control which directions the site takes. The ability to more tightly integrate with Gamespot.

    Is GameFaqs going to change? I tend to doubt that. As a community-driven site, I would expect that major changes would cause a backlash, and a backlash on community sites means that you not only have less visitors, but you have less authors, which in turn reduces the visitors even further, and so on.

    Why would C-Net, the company that bought news.com, gamespot.com, zdnet.com, and just about every other techie site out there, buy GameFAQs? Because GameFAQs is both a good property and is profitable. The owner actually makes a living with ad sales, enough of a living to go on vacation. It's profitable, it's shining, it's relied upon by many, many gamers... It could be used to drive traffic to Gamespot, it could serve as a gateway to Gamespot's paid professional FAQs, or it could just have been bought because it was shiny and well loved, and C|net loves to buy shiny things.

    I'm not too worried here. Good decision, GameFAQs guy.

  3. Whoa!! Slow down Slappy by JGag21 · · Score: 3, Insightful

    Jesus Christ you guys are blowing this way out of proportion. Think about this from a legal standpoint. If every single "FAQ" on that site was contributed with no credit to the author other than to share his "work" and to look "cool", there is absolutely no way that you'll ever be charged for that service. Do you think the current owner of that site, or CNet want thousands of legal threats? Stop worrying, it's nothing like IGN or GameSpot they hire people to write "professional" editorials and reviews for games, and get Koo "exclusive" media.