Crimson Skies For Xbox Barnstormed
Thanks to Gamesdomain for posting an interview with the lead developer of FASA/Microsoft's Xbox title, Crimson Skies:High Road To Revenge. The game, a sequel to the noted PC flight action title, is summed up succinctly in the first interview answer: "Crimson Skies is about three things - dogfighting on Xbox Live, story and choice-driven gameplay. It is set in a unique 1930s alternate United States where aircraft have evolved as the chief mode of transportation." The title is due out in October, and this interview is accompanied by some excellent-looking screenshots.
Thanks to Gamesdomain for posting an interview with the lead developer of FASA/Microsoft's Crimson Skies:High Road To Revenge for Xbox.
For a second there I thought "for Xbox" was part of the title, making the game title Crimson Skies:High Road To Revenge for Xbox. THAT actually got me interested in the game - the game is about Microsoft avenging their low xbox market share by building an airforce of the 30's to fight their enemies? WOW!!!
It would be out of character for Microsoft to send fighter jets to bomb Sony and Nintendo's headquarters, but then again, I wouldn't put it past them either...
Thanks to Gamesdomain for posting an interview with the lead developer of FASA/Microsoft's Xbox title, Crimson Skies:High Road To Revenge.
When I read that the first time, I didn't look closely enough and I thought the game's title was "Crimson Skies: High Road to Revenue ." I was like, "Wow, at least they're not hiding their motivations!"
This is the NFL, which stands for "Not For Long" if you keep making those bulls*** calls.
For those who have never seen or played it; Crimson Skies is an arcade-style dogfighter. Those who bill it as a simulation game are lost. It allows you to fly a fairly wide range of craft from a big flying wing with a turret down to a little autogyro. You get to fly through caverns and a ruined blimp in some of the original missions, dogfighting all the while. Very cool. You play Nathan Zachary, air pirate and gentleman.
So to those who say it will not be playable with a little bitty analog joystick: poppycock. It's not a sim. You'll be able to play it with a handheld controller just fine. A good joystick would improve the experience but is not strictly necessary. Hell, an analog joystick isn't strictly necessary, people were playing this kind of game with the keyboard before you could even get a good fighter stick for anything like a reasonable price.
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"