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QuarkXPress 6 For Mac OS X

MikeXpop writes "Apple's front page shows that QuarkXPress has been announced for Mac OS X and will be available as of next week. Anyone else getting a flashback to when Diablo II was in stores?"

2 of 411 comments (clear)

  1. Re:deja vu by RedX · · Score: 0, Troll
    It feels more to me like Novel finally announcing a Windows 95 version of WordPerfect long after Word 6.0 had gobbled up the market

    Corel Wordperfect
    Novell Netware
    Two completely separate companies and products.

  2. Re:This was by andrewski · · Score: 0, Troll

    I don't really think they ported it to OS X. They probably ported it using Carbon, which runs on OS X. I'm sure we'll see the myriad of problems that we usually do with casually programmed (read: shitty) Carbon ports including:

    - Broken on UFS (just like Maya and about 33% of the 'OS X Compatable' games on the market)

    - Broken color support (won't integrate with the new, proper OS X workflow)

    - Messed up font display. Carbon apps generally have crappy font handling.

    - Inability to use the unified OS X font system.

    - Tendency to eat as much CPU as possible, even when idle.

    - Always-on-top modal dialog boxen. I don't know why the FUCK Apple provides the ability to put your dialog box on top of everything on the screen INCLUDING OTHER APPS, but this is a broken, messed up feature that I catch Carbon programmers using far too often.

    I'm sure I missed some points, but I bet this product will be so fucking beta it'll make your rectum bleed to use it. I can just imagine that the whole 'team' (probably outsourced to half of the Eastern Hemisphere for $.12 per hour) being under so much pressure to just compile SOMETHING that RUNS on OS X that making a DTP app was probably like 12th on their list of things to do right there under 'make it Web enabled.'

    God help you all, and save you from this horrible program.