A Shocking Controller For The Xbox
An anonymous reader writes "This is freakin' awesome - Kevin Rose from TechTV has built a 20,000-volt shocking Xbox controller. Imagine playing your friends in Mortal Kombat now... you can actually feel the pain. Seems easy to build and runs about $40 in parts."
Painstation.
I can understand the idea of "because I can", that's part of being a geek. But really? I have never understood the whole masochism bent that some people have.
When I play a game, I want to have a fun, I want to enjoy the game and I don't want distractions. A device that causes pain would in all likely hood decrease one's playing ability, and therefore make the game less enjoyable since you aren't doing as well.
So unless you are a master of the game, and a handicap is the only way it challenges you, then I don't see the point. Pain in the name of realism is simply a thin veil for masochistic tendencies.
But on the other hand, if it makes you happy, go ahead. Just be prepared to answer some rather interesting questions about twitching and or burns because you built it wrong.
"We don't know what we are doing, but we are doing it very carefully,..." Wherry, R.J. Personnel Psychology (1995)
...I still like this one better: Rez_PS2
attn: link is NOT work safe
Whenever the offence inspires less horror than the punishment, the rigour of penal law is obliged to give way...
Didn't I already see this in a James Bond movie?
Okay, maybe it wasn't an XBox.
I am NOT a man!
I am a free number!
- 5-10 mA: possible to feel a tingling sensation
- 10-25 mA: painful sensation
- 80-100 mA: local muscles contract or spasm uncontrollably. This makes it nearly impossible to let go of the power line; this is where things start to get life-threatening
- 220-280 mA: heart goes into fibrillation, causing heart attack
Voltage is of course unimportant, except insofar as a certain voltage is required to "pull" the current across your body's resistance.That's it. I'm no longer part of Team Sanity.
You da man!
You know those electro-stimulus kits they use for maintaining muscle tone on paraplegics and so on?
Imagine a kit plugged into the PC, with (ideally) a full body suit, or just electrodes, that actaully twitches the muscles being used in the game. Eg, running in the game gives you legs a workout. Not a hit==pain deal, but a movement==muscle-pulse deal.
That would be the shiznit, dude. No more fat/skinny gamer-geeks.
about a month ago my roomate came home with 250 9 volt batteries he had gotten free from work becase they only had 8 volts or so in them.. so, of course we strung them end to end and were making little streeks of lightning. it made little balls of plasma on a glass of water, if you put on cable in the water, and the other just above it. fun stuff. Long story short i got a little too close to both contacts, got blown acros the room, as i had an aluminum splinter in my hand, it jumped into my hand, burning me badly there, and then out my wrist on the opposite hand. flew across the room swearing at teh top of my lungs, and then stomped the sht out of the abomination that was 2k volts of batteries. SO I ask you, how many amps would i have been hit by there? I know it was 2k volts, Because we had a volt tester present, but i have no idea the amperage. anyone?
-and occasionaly a giant moose.
A small current will kill you fairly easily in a couple special cases:
- the resistance is lowered (e.g. you are sitting in a bathtub).
- you complete a circuit across your heart.
The latter case usually happens when you grab something live with both hands. Two bad effects occur here. One is that it might stop your heart on the spot. Two is that if you have a continuous power feed, you may find yourself unable to release your grasp.
In neither of these cases do you need a very high current to kill yourself. Standard house current or a car battery are way beyond what is needed. This is why electricians are taught to work with one hand.