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America's Army Client For Linux Released

nexex writes "You can now download America's Army for Linux as a stand-alone installer. Previously it was only available as a full ISO on a Gentoo LiveCD." The official America's Army site has more info on this Army-sponsored FPS title, first released about a year ago for the PC, which "..provides civilians with an inside perspective and a virtual role in today's premier land force: the U.S. Army."

9 of 25 comments (clear)

  1. Bad experiences with america's army by Zakabog · · Score: 2, Informative

    I played it on Windows XP with a fairly decent computer (runs UT 2003 in 1024x768 with max details perfectly) and it was running like crap (well online playing, my ping was like crazy and it seemed pretty jumpy and not a smooth game (some games like Rainbow Six and Operation Flashpoint feel jumpy online, and other games like Urban Terror, Counter Strike and Quake 3, feel very smooth.) It seems like, the more realistic a game is, the worse online play is. Anyway, does anyone know how well this game runs in linux? My linux computer is only a 600 MHz PIII with 388 MB of RAM and a GeForce3 Ti200 and I don't think the download would be worth it.

    1. Re:Bad experiences with america's army by VultureMN · · Score: 3, Interesting
      For me, it runs just peachy on an XP 1700, MX2 400 (IIRC), and 512 MB RAM. If UT2003 runs okay for you, AA:Ops should. I dunno why you're having problems.


      I'd also like to plug AAO:TOPS, where you can vouch for people you think are good team players. I'm one of the devs, so go check it out and increase the traffic. :)

    2. Re:Bad experiences with america's army by SmallFurryCreature · · Score: 2, Interesting

      The more realistic a game is the more data has to be transmitted to reflect the users actions.

      The simplist of these is stance. In quake there really is only 1 hitmodel no matter wich physical model you play with. In war games you can usually crouch/layflat/lean/stand.

      Damage in quake is a simple number. In war games it usually is area specific.

      Of course a lot of this is also down to the network code being used. But since aa is based on ut (if I remember correctly) it shouldn't be to bad.

      For you fears of youre machine not being able to run it. If it can run it reasonbly in single play (I doubt it) the addition of the network handling shouldn't be to much of a problem. lets face it we played lag free games on P1's with the original quake.

      --

      MMO Quests are like orgasms:

      You may solo them, I prefer them in a group.

  2. One thing you forgot mention. by Dolemite_the_Wiz · · Score: 2, Insightful

    Originally this game was completely devoid of any cheat detection. Punkbuster has stepped up to tackle this but the results of this effort remain to be seen as one of the items that defines a good game is addressing exploits ASAP.

    Dolemite
    ________________

    --
    Save the World! Use a Quote!
  3. Dunno, this game rubs me the wrong way by Sevn · · Score: 2, Insightful

    I read about it, it sounded cool. I downloaded it.
    Installed it. And it wouldn't let me play unless
    I registered for "boot camp" online. Fuhuck that.
    I did the real thing. I don't want to relive it in
    a game. I'd also rather not have to give over
    personal information just to play a war simulator.
    I'll stick with InstaUnlagged, OSP, and any other
    railgun mods for q3 for now, until such time as
    Doom 3 and halflife2 make an appearance.

    --
    For every annoying gentoo user, are three even more annoying anti-gentoo crybabies. Take Yosh from #Gimp for example.
    1. Re:Dunno, this game rubs me the wrong way by 7-Vodka · · Score: 2, Informative

      erm.. you don't have to give any personal info to register. You just need to make up a username/password.

      --

      Liberty.

  4. great game, shame about the jerks by Traderdot · · Score: 3, Informative
    i played this game when it first came out. it's amazing that such a game could be free. of course, it serves as propaganda/recruitment tool and supported by the taxpayer's dollar but still it was really fun.

    as with most online games, a variety of problems developed. cheats and just plain jerks, team killers, "rambo" types ruined the experience. they also had a bunch of network issues. i haven't played for months now. hopefully they've fixed those things.

  5. Update for everybody by chrismcdirty · · Score: 2, Informative

    Just so everybody knows...

    The early versions did have very bad netcode. But I would like to point out that since it was the Unrealy Warfare engine, the netcode was much better than the Quake 3 engine, which doesn't allow modem play too well (ever try to play Jedi Knights with a modem? My ping was always 999). Since that time, they've updated the version of the Unreal Warfare engine (the version number is not in my mind right now). The version of the game is 1.7 and soon to be 2.0 (most likely) by the end of the month. The new update should be providing Combat Lifesavers, the implementation of PunkBuster, new player models, and of course, a new map.

    And for everyone who complains about it being Army propaganda, get over it... it's free. It's not like you HAVE to join if you play. The basic training only takes a few minutes to complete for most people. I'm not brainwashed... I just think it's a good game that should be given a chance. In fact, I'm so not brainwashed, I've been playing RTCW:ET lately and haven't touched this game in like a week.

    --
    It's like sex, except I'm having it!
  6. Here's the Bittorrent link by Anonymous Coward · · Score: 5, Informative

    Here is the bittorrent link for those who are interested:
    https://eris.westcarolina.net/~mrklaw /bt/armyops-l nx-170.sh.bin.torrent

    Don't forget to delete the space slashdot so kindly adds for you!

    JC