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Duke Nukem Versus Take Two?

TimeTrip writes "There's a new column at CNN which offers a great overview of the ongoing problems with the Duke Nukem franchise. The publisher (Take Two) has serious issues with the developer (3D Realms), and vice versa. There's also some good quotes in there, including: 'George Broussard, co-owner of 3D Realms, fired back later that day on the message boards of Shacknews, one of the larger gaming community and news sites, suggesting 'Take Two needs to STFU imo.'"

3 of 64 comments (clear)

  1. This just in.... by zoobaby · · Score: 2, Informative

    Duke Nukem Forever will go down in gaming lore as the best game that never was.

    What kind of business people take their fight into the open public? If the publisher or the developer is that bad, word gets around the industry and no one wants to work with them.

    By having this war of words in public forums, it really makes both sides look like morons and probably have just committed their companies to death.

    Just kill DNF and move on. Try to save your companies and reputation.

  2. Old news - Good news by Torgo's+Pizza · · Score: 2, Informative
    This article really doesn't tread any new ground on the subject of the issues between Take Two and 3DRealms. Heck, for that matter who doesn't have issues with Take Two? I remember when TT was just a publisher of budget titles. They've made strides though to be better.

    Back to the subject at hand, I really wouldn't worry about DNF too much. I talk to the guys over at 3DRealms at least twice a week, (Well, okay, I email them.) and while I make it a point not to bring up DNF, I've gotten good vibes from them recently. I honestly think that we'll see something by Christmas in the form of some announcement and a release early next year. That's just my crazy talk there. Call me goofy (see next post I'm sure) but I wouldn't count out DNF just yet.

  3. It's been longer than 5 years. by Anonymous Coward · · Score: 2, Informative

    CNN article: "Take Two believes that a five-year development cycle is more than enough time to complete a game." Five years?!? Actually, it's been more like seven years. 3D Realms first bought a Quake 2 engine license to build the game on, and development began before Half Life came out. A recent Gamespy article summed up the situation best: "The now-legendary Quake and Unreal series hadn't even been launched when the Duke 3D shareware first came out. The 3D hardware acceleration boom hadn't even begun yet! Is there any legitimate reason 3DRealms hasn't been able to develop a single game since Duke 3D?"