Racing Games Too Fast, Furious For U.S.?
An anonymous reader writes "FiringSquad just posted an interesting article called 2 Fast 2 Furious For The U.S., discussing the Japanese releases of Gran Turismo Concept and World Rally Championship 2 Extreme for PS2. It's pretty interesting, since these are two games that haven't been scheduled for a U.S. release yet, despite having solid predecessors." Seems like we'll never see GT Concept in the States, despite a European release (wonder why?), and if WRC 2 Extreme can make it through the surfeit of rally titles currently clogging U.S. bargain bins, it should be a worthy buy.
nuff siad
must not.... gahh
FIRST POST!
Top Gear II for SNES and Adventure Beetle Racing for N64. Both of which are still enjoyable even today...
Cloud City Digital: DVD Production at its cheapest/finest
It's not like I'm indiscriminately squealing the bastards either. They go yellow after the second gentle turn at 70mph, red by the third, and all the other cars are already long gone at this point. The expensive racing tires, too, from both ends of the spectrum.
What's the deal?
We'uns here in the you-notted states don't like real complimicated racin' games. We'uns likes NASCAR! Mash down on the loud pedal and turn left. Yeehah!
How ya like dat?
As a rally game fanatic, I'll tell you why WRC 2 Extreme is desired in the States...
Its the only rally game offically licenced by the FIA and the WRC. Sure, games like CMR3 and V-Rally have licenced various cars, WRC2 is the only one with all the drivers and all the cars from the World Rally Championship.
Well, that doesn't really mean much for gameplay, now does it. It will be tough to knock CMR3 off its pedestal.
"However," replied the universe, "The fact has not created in me A sense of obligation."
Licensing issues are most likely why these games will never see the light of day here.
This may be a ficticious memory or a past rumor, correct me if I'm wrong, but I seem to remember the original Japanese Gran Turismo having a ton of cars (Ferrari) that were not in the US version due to similar licensing issues.
would be Initial D Special Stage
It's real fun and addicting (and a quar^H^H^H^H dollar eater) in the arcade and hope it gets translated well to the ps2.
I find driving on the wrong side of the road in games quite disturbing. In the interests of safety they should have made right-hand drive cars for Grand Theft Auto 3!
This failure has affected my driving in real life.
Maybe we're not seeing these games released in North America due to car manufacturer licensing?
Has simoniker been receiving the Dictionary.com Word of the Day lately?
Because it's rubbish ????
The Romans didn't find algebra very challenging, because X was always 10
Oh yeah!? Well, well, I drive my Galant GTZ to work every day... *runs into the corner and cries*
Sticking feathers up your butt does not make you a chicken - Tyler Durden
The article merely eludes to the fact that there are multiple GT Concepts for PS2 around the world. The article talks about GTC 2002 Tokyo/Geneva, but there have been previous incarnations of GTC Tokyo 2001 and GTC Tokyo-Seoul 2002. Tokyo-Seoul was just Tokyo 01 with 6 Korean cars to help Korean PS2 sales.
I picked my copy up for $35 in Korea and I had to mod my PS2 just to play it. As a GT3 fanatic the game can be finished in a day or two, but its absolutelly worth it if you lust after the GTR35 Concept, RX8, 350z . If you get only one GTConcept you should ignore the other games and go for the article's 02 Geneva/Tokyo (VW12, Cien, ect). The dualnode is ridiculouslly fun btw.
just my 2 cents
could it be... beacause driving games are BORING????
I mean, I've played my share of Gran Tourismo and Moto GP on x-box live and all, but as a whole there is almost no innovation in racing games, they are all for the most part the same game albeit with different controls, physics and maybe some differences in implentation of options like career modes, car building and so on. At least with the other "mee too" style of games like FPS or RTS, there is a degree of novelty in each form of it.
How many Moto GP games do we need for example? 2 and 3 were both just released, and while they are neither sequels nor even made by the same company they are about the same game. Same tracks, same bikes, etc. Maybe this is why these games don't do as well over here?
On Wall Street they say "buy low, sell high" On the pad we say, "buy high, sell high" Isn't that somehow better?
I see the original poster wondering about the reason behind the lack of a US release for GT Concept. All I can say is - welcome to my world. By my world, I mean the PAL world. There are many many many games released in NTSC that never even see the light of day in PAL. It's a sad situation, but that's the way it is.