Mastering Unreal With Instruction Videos
Thanks to an anonymous reader for pointing to a HomeLan Fed interview with Jason Busby of 3D Buzz, talking about the Mastering Unreal project, an Epic-backed service which releases free, downloadable videos teaching users how to create levels, vehicles, AI, and whole mods for Unreal Tournament 2K3. According to Busby, "Currently, we have 64 videos available for download.. the videos themselves range anywhere from 20 minutes to two hours, depending on what is being covered and the amount of information that we must get across to the student." This project is running in conjunction with the Make Something Unreal mod competition we covered a few days ago, and seems like a very positive step to help people get creative and make cool new game mods/assets.
Cool. Does it run on Linux? ;-)
He just recently put out a video series on modelling an entire low polygon character in Maya for use in UT2K3.
Good stuff.
You mean all this time I should have taped myself playing video games and sold them as instructional? 'course I would have had to edit out the swear words I suppose. #@%$* campers!!! %$#@$$ where did he come from?!?
-- Some days you're the dog; some days you're the hydrant.
These videos look promising. Are there any similar instructions for the basic UT, not UT2003?
I go to a LAN party with a group of friends pretty much every weekend, and play UT, because not all the computers are strong enough to run UT2003. I'd like to try to make a mod/mutator. I'm not sure where to start, when learning about the UT API.
Anyone have suggestions on a good site I can go to for basic UT modding information? Many UT sites I have seen assume a lot of prior knowledge, or have now became UT2003-only.
Thanks!
Dr. Demento On The 'Net!
Can these be written off on your taxes as an educational expense?
Thanks, everyone, for the great comments! And a BIG thanks to Slashdot for posting this and helping to spread the word! We also have tons of other videos over such programs as Maya, 3ds max, MOTIONBUILDER, Houdini, Photoshop, and many more! Remember, the one belief that we rigorously stand behind is that all of this professional-quality education is FREE! BuZZ www.3dbuzz.com www.MasteringUnreal.com
I only buy games from community-friendly companies.
Since buying software is my way of showing my pathetic and near-worthless support for companies I only dish out money to software houses that, IMHO, deserve a cent - Bioware and Maxis are my favorite game companies (Epic and Id are cool too, but mostly because of UT and Quake). I'll dish out money happily to buy the originals.
Saying that, I'm gonna go buy a copy of UT 2k3 just because they're cool, they deserve my hard-earned cash.
BTW, I know it's just "business" for them and that they're not trying to be cool for free, but confess, that's a pretty nice gesture from Epic, supporting the Mod community by increasing their proficiency.
Ash nazg durbatuluk, ash nazg gimbatul Ash nazg thrakatuluk agh burzum-ishi krimpatul
It's interesting to see the changing styles of game companies as they begin to view their community as a resource for continuing the viability of their games. Can you imagine a company creating a computer language and then making themselves the only source of applications written in this language? Possible, but pretty foolish in this day and age.
Valve Software started it early on with Half-Life, creating and releasing editing tools, an SDK, and more importantly a real community for the development of mods and conversions to their game Half-Life. Valve's been by far the most successfull company at leveraging this to their advantage. I dare say they would not be the same company at all if it were not for the popularity of Half-Life mods such as Counter Strike, Team Fortress Classic and Day of Defeat.
It's great to see other companies getting on the ball to continue this trend.
this guy was on techtv a little while ago. He does tons of these videotaped tutorials all for free. If you don't have braodband he will burn a copy for you and mailit to you for free. An amazing ammount of work that he is doing all for free.
http://www.popularculturegaming.com -- my blog about the culture of videogame players
After hearing how great the engine is for making mods, I really expected some kick-ass work to be out there by this point... I hope this jump-starts the process. Maybe if someone recoded CS using this engine we could finally get the vast gaming majority to convince their mom's to upgrade their computers beyond pentium 400's
1) Your analysis is based on bad assumptions so your result is way off. 2) You're a sick bastard for fucking a horse.
Some day, people will pay "Counterstrike 3" instructors the rates they pay golf instructors today, only adding kills instead of shaving strokes.
;^) But think about how much has changed in the gaming industry in the past 20 years. Imagine how much it will change in the next 80. Our grandkids will look at what we play today the way we look at the games cavemen played with the bones of their dinners ^_^
;^)
We'll see video games on television alongside real sports.
We'll see kids passing up college for professional gaming contracts with the big teams.
Now, not any time soon, mind you
(I love games.slashdot.org. No one's here yet, so I can ramble on and on and not get modded down
GeekNights!
Late Night Radio for Geeks!
there's some courses that they have where you can sign up... but there's no mention to price... is it free?
I can only concur. 3dbuzz.com is an amazing site and what Jason Busby does is pretty unique. I've been a member for over a year and got five CDs shipped all the way to Denmark. For free.
If you're interested in 3D, his site (and the huge community built around it) is a good place to start.
the videos are fun to listen to. Some of his instruction video's are a testiment to how silly people can get when it is 6 AM in the morning and all the students have been with him doing these videos all night! :D
WoooOOOOOOooOOOoo!
Too bad this isn't for UT. I played UT2k3 for an hour and was fed up with the poor feel. It felt more like playing on the Xbox. So far, I haven't seen any PC game that beats the feel of UT.