Microsoft On Japan Xbox Woes, Sega Non-Merger
Thanks to GamePro.com for their article discussing Microsoft CEO Steve Ballmer's recent comments on the Xbox, as given to an investment-related business conference in Washington. In particular, Ballmer "..admitted that the Xbox is 'having trouble' in Japan but expressed confidence that the system's fortunes would turn around by the time its successor, the so-called Xbox 2, is launched in the year 2006." There was also an opportunity to ask about the often-rumored Microsoft buyout of Sega, and Ballmer was fairly confident that it remains a rumor: "'There are no plans for that,' the Kyodo news service quoted him as saying at the conference. 'I don't think that will happen.'"
Did the Atari 2600 fare well in japan? Probably not as well as it should have...
It seems that the japanese know what it takes to enter the North American market, whereas North American companies still do not know how to market to the japanese.
I am not a fan of the Xbox. I myself own a PS2 and GC. However, I don't blame MSFT for their failure. I attribute much of the failure to the xenophobia of japanese and their culture.
1. Xbox bombed in japan but xbox 2 wil own them.
2. We are not going to buy sega yet. Or at least we are not telling you about it
This isn't an article. This is a press clipping.
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...the so-called Xbox 2...
Think they will use such a risky name?
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Besides the slight image problem and clunky-looking hardware, Xbox has trouble in Japan for one reason: Japanese developers. Microsoft seems to be having trouble understanding that the Japanese people want to play Japanese games. Buying Rare or Bungie or whoever is not going to help their Japanese marketshare.
I read Gaming Life In Japan every week on IGN and they post the last week's sales charts. There have been 2 titles that debuted in the top 10: Dead Or Alive Xtreme Volleyball and Capcom vs. SNK 2. Also, most weeks the PSOne outsells the Xbox in Japan.
What can Microsoft do to improve this situation? They need to spend even more money. They need a epic RPG, maybe get some anime creators to help like Akira Toriyama did with Chrono Trigger.
Another thing that goes for all 3 companies, where is the innovation? I want something different, I don't want another FPS or platformer. If anyone has played Wario Ware on GBA, you know what I'm talking about. Everyone I've let play that game absolutely loves it. And that's because nothing like it has come out before now. New genres already exist, it's up to designers to find them.
I'm on top of my game like I'm standin' on Xbox.
Yep, the Japanese are just as averse to change as everyone else, if not moreso.
Actually, not to flame, but it can be argued that the North American market is most open-minded when it comes to it's games. Software from all over the world can enjoy great success there, from just about any genre.
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...because Sega know how to make successful modern consoles, right?
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Why is it necessary to penetrate both US and Japaneese markets? There are some products that simply don't work in both markets, and they do fine.
Example. Hamburgers do not sell well in India. Also, you'll not find many restaurants selling cat here in the states.
Is it simply not possible to make money hyper-focusing on one market instead of two? Am I missing something? It seems that Microsoft has been awfully amitious in penetrating the US market, much less going for the Japaneese market as well. Perhaps they should consider the Xbox 1 as a US only device, and stop waisting time and money on the Japaneese market...
Go here for teh [sic] funny.
Xbox is dying, just like BSD. That is why the Japanese won't buy it, and no one is posting on theis thread.
X-box is failing in Japan because the Japanese don't want it, not because they think the system is failing as some would like to beleive. The Japanese have a lot of national pride when it comes to their video games, and MS knew that it was going to be an uphill battle over there.
MS is in a tight spot though, without the japanese market to sell systems, 3rd party developers are harder to court since that is almost half of the market. Companies like Konami and Capcom are already reconsidering their lineups for the x-box (and the game cube)
On Wall Street they say "buy low, sell high" On the pad we say, "buy high, sell high" Isn't that somehow better?