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FreeCraft Cease and Desisted by Blizzard

mandreiana writes "As of June 20th, FreeCraft is shut down. The development team received a cease and desist order due to the name 'FreeCraft' causing possible confusion with the names StarCraft and WarCraft, and also some of the ideas within the engine were too similar to WarCraft 2. There will be no more updates to this game, and it is no longer available for download." Way to go, Blizzard, now the only competitors to worry about are the ones who can afford lawyers and actually hold competing market share. Of course, not using a *Craft for a game project might have kept it under the radar a while longer.

12 of 808 comments (clear)

  1. What do they expect? by Anonymous Coward · · Score: 4, Insightful

    You cannot just key off someone else's name like that. If your game is good, invent your own name and identity. Knock-off 'free' versions of commercial products are unimaginative, and a business *must* protect its trademarks, or it loses them.

  2. RIAA/MPAA vs Open Source by HanzoSan · · Score: 5, Insightful



    Vivendi Universal is the owner of Blizzard. Vivendi Universal hates the free software movement, why? Because its assosiated with the Mp3/FileSharing movement.

    I think people need to consider certsain media companies to be a threat to open source, and a threat to our personal fair use rights, Vivendi Universal is one of these companies.

    Microsoft takes alot of heat, but I think even more heat should be given to companies like Vivendi Universal who sue anyone and everyone who is a threat to their monopoly power and business.

    They sue file sharing companies who create new ways of distributing music, they sue open source companies who create new ways to play games, they will sue you and I if we use these networks, even if they dont know why we are using them.

    Its not about piracy anymore, its about competition, if they cant own all the code, and all the distribution companies, they sue.

    --
    If you use Linux, please help development of Autopac
  3. Re:Way to go, make them all martyrs. by jmv · · Score: 4, Insightful

    This is a bit different. It's one thing to pass a file using P2P, but it's another thing to patch it and make it evolve. How to you replace the old version with the new one and track changes?

  4. Why not just change it? by MaestroSartori · · Score: 4, Insightful

    Disclaimer: IANAL, but I am a games programmer...

    Why didn't the project team just:

    1) Change the name of the project, removing the source of the confusion with the Blizzard titles

    then

    2) Remove anything which looked like it might directly infringe on Blizzard's IP (I'm guessing there's things like similar artwork here, since gameplay mechanics cannot be copyrighted).

    This would leave the cease-and-desist without a legal leg to stand on, as the grounds it had been sent under were no longer valid. After all, plenty of people out there clone other games, it looks like these guys just cloned *Craft a bit too closely and have annoyed someone with a lawyer...

  5. Oh PLEASE by geckofiend · · Score: 5, Insightful

    Only an idiot would start a project to produce a RTS with a name that's only a few letters away from an established line of RTS games.

    I have ZERO sympathy for these people. It takes about 30 seconds to realize that maybe the name + genre was a bad idea. But hey we get folks starting projects all the time based on TV shows without permission. Then they come and cry months into the dev cycle when they get a C&D.

    Coyboy Neal & Co, how would you feel if YOU were Blizzard and someone was trying to ride on the coattails of the brand you worked your ass off to build?

  6. Will You All Remember This? by suntse · · Score: 5, Insightful

    Will you all remember this when the next big blizzard game comes out? Or will you all just run to the store to buy it, just like Warcraft 3?

    1. Re:Will You All Remember This? by kangasloth · · Score: 4, Insightful

      You do realize that that's basically the definition of hypocrisy, right?

  7. Too big for their britches... by Obiwan+Kenobi · · Score: 4, Insightful
    An old saying, but damn, has Blizzard become anti-community or what?

    Me and my friends, who have bought every game Blizzard has produced (all the way back to Blackthorne/Lost Vikings), use PVPGN. Why? Because its nice to host your own servers, to have your own games, to not have to worry about who is on there, to have total control. It's a nice thing to have, and to play around with.


    Of course blizzard shut it down, because you don't need an "official" key to use it. The honor system has become suprisingly worthless nowadays.

    Galactic Civilizations decided to (*gasp*) TRUST their customers and not put SafeDisc or any other type of copy protection on the install discs. A lot of people have problems with these types of anti-piracy methods and generally it just hurts your end user, not that pirates who can get around it with various cracks/hacks/or cd copying programs. Its this kind of trust who now, unfortunately, seems to the be the odd man out. id software did the same thing with Quake3. It was either the first or second patch that took out the cd check, because it annoyed the user more than it actually helped anti-piracy.

    I think the worst part is that Blizzard now requires you to buy a "gaming site license" for any gaming venue in which you charge a fee to enter, even if every user has their own, official, bought and paid for copy. This is just sad. You don't see Valve having a fit over Counter Strike players and their LAN habits, yet Blizzard needs more and more cash for reasons that just don't make sense.

    Here's the irony: Blizzard is owned by an asshole, very profit-driven company (Vivendi International, AFAIK). The developers have generally been very cool, and sometimes even listen to the community at large (they ignored War3 beta testers, but seemed to actually listen when I participated in the Frozen Throne beta). Even though they might be great people who make some really nice games, this is like PR hell. Give the gamers something great, then stab them in the back once you have their money.

    They can't cry "we're just a small developer!" anymore. Not with millions upon millions of sales, and huge development houses around the country.

    I say screw this "Don't blame Blizzard, they've got a bad parent company." No, if the Blizzard heads really wanted to dig their feet into the dirt and stand their ground, they would. If they got fired, and worked the press releases well enough, they would start another gaming company and all those brilliant minds would go there, instead of suffering through this idiocy in the name of cash.

    Sigh. Dare to dream, folks.

  8. Re:name change? by Morgahastu · · Score: 4, Insightful

    FreeCraft did not only have a similar name, but similar gameplay, ui, units, etc.

    It was trying to be an exact clone of warcraft. You could even play it with the WarCraft graphics.

    It you replaced the graphics with the WarCraft ones it was the same game.

    I can understand why Blizzard or Vivendi would be upset.

    Anyhow it just shows how unimaginative FreeCraft was.

  9. Re:name change? by Fembot · · Score: 4, Insightful

    I thought that freecraft allowed me to, having bought the warcraft 2 cd, play warcraft 2 (well basicaly warcraft II anyway) under linux/unix, and thus could be considered an ineteroperbility product which I belive the DMCA actualy allows explicitly??

  10. Do your own marketing ... by Titusdot+Groan · · Score: 4, Insightful
    Why do open source products have to name their products as close as possible to the product from which they are ripping all their ideas off?

    This wasn't supposed to be the ideal of Open Source -- it's not to make mediocre and blatant copies of commerical products, complete with a "punny" name like FreeCraft, FreeCiv, Lindows or ...

    We're supposed to be making better, faster, original stuff. Either just plain better (compare the GNU Unix tools against the Solaris versions) or new and better, leading edge stuff like emacs (which was amazing when it came out; although I prefer Vim :-), perl, tcl, python, ...

    And, damn it, pick a name that doesn't attempt to ride the coat tails of the commercial version so you get free marketing name association. If you're too lazy to market it yourself than you deserve to be ceased and desisted.

  11. Re:Theres ALOT more than just those two. by CommandNotFound · · Score: 4, Insightful
    the problem with opensource is that people quickly get in over their heads an abandon project before they complete enough to mention.
    Sorry, as a developer of almost 10 years I have to comment. I can't count how many closed-source projects I've seen (some I have been a part of, unfortunately) that never saw the light of day for the same reasons or due to internal politics. It's not an open-source development problem, it's a development problem. With closed-source, however, the projects sit and rot on a company's hard drive. At least with OSS someone can pick up the code later and make another go at it.