DragonLance for Neverwinter Nights
Kthoris writes "Well, it looks like the team at DLA has finally decided to show us what they are made of. Starting a 10 day series of interviews with some of the project leaders, they are releasing their first major previews of what they've spent the last year doing. The first interview starts with the projects team leader/coordinator, Steel_Wind.
It also looks like they will be having a house of commons chat on Neverwinter Connections IRC channel next saturday.
Thanks Maximus for finally convincing these guys to show some of their stuff. I hear they also have a Full-Motion Video, Teaser trailer? Can anyone else confirm this?" Unless I was looking too quickly, I missed any shots of a floating city, but the new objects they have created are still pretty sharp, including catwalks between trees.
This looks cool and all, but as I recall doesn't Hasbro own the D&D copyrights now? How long until their clueless-but-brutal legal department sends the Cease & Desist order?
..aren't immediately obvious, and there may be more hidden away, but here are the tree catwalk ones Cowboyneal referenced.
Gotta love how noone will see this post due to the fact that its category doesn't show up in the default list, and almost everyone is too lazy to change their preferences.
I'm glad to see that people are working with the NWN engine though. It got off to a slow start with the weak single-player module and lack of good online modules (the users were just beginning to make good ones when I lost my broadband connection a year ago). Now they're making a Star Wars RPG using the engine too, so I guess we'll be seeing the NWN engine around for a while.
Arguing about vi versus Emacs is like arguing whether it's better to make fire by rubbing sticks or banging rocks.
This is awesome! I've been a huge fan of DragonLance for quite a number of years now (books, AD&D modules, etc). Neverwinter Nights is a good RPG engine, and I have high hopes for a DL game.
The screenshots are here:
y 1. shtml
y 2. shtml
y 3. shtml
y 4. shtml
http://nwvault.ign.com/features/previews/DLA/Da
http://nwvault.ign.com/features/previews/DLA/Da
http://nwvault.ign.com/features/previews/DLA/Da
http://nwvault.ign.com/features/previews/DLA/Da
.Robert
Straight from the Dragon's mouth, as it were. :)
That's a much better situation than I feared. I think it's less likely Atari/Infogrames will stomp on DLA than Hasbro (Atari should at least understand the mod community better than the House of Barbie). Of course, if Infogrames have any in-house DragonLance plans, you're probably screwed.
Kudos on what looks like an excellent mod, by the way.
SCO has already sent them a C&D letter claiming that "...adventures of any kind are a proprietary feature of Unix(tm)(r)(c)(ymmv)(ianal)"
In fact, I could get sued just for saying this...