Acclaim - GameCube Not Worth Publishing For?
Thanks to an anonymous reader for pointing to a GamePro report claiming that Acclaim Entertainment is dropping support for the Gamecube. The article quotes UK trade magazine MCV's interview with new Acclaim CEO Rod Cousens, who says "Why should we develop for platforms that don't deliver profits for us? We will still support the PS2 and Xbox, but Nintendo? No, not in the foreseeable future." Reportedly, this won't be true for the handful of in-development GameCube conversions at the troubled publisher, but these harsh words seem to imply that further Burnout sequels, amongst others, will not be coming to GameCube. Update: 06/23 22:08 GMT by S : Planet GameCube got an official comment from the publisher which says "Acclaim will now evaluate each title and decide which system(s) it best fits", but it's clear the CEO is still very down on GameCube.
I think Nintendo charges a whole lot more to sell games for Gamecube, also is more expensive to produce the games I think? the cd's anyway
Why make agame on a system that will take a bigger share of your profits, harder to develop for, and have proprietary hardware with less room?
When you can develop for PS2 or XBOX(I believe they are easier?) not have a huge cut from profits and have a bigger fanbase?