Floating Point Programming, Today?
An anonymous reader asks: "I'm rather new with programming and stumbled across these twe articles: The Perils of Floating Point from 1996 and What Every Computer Scientist Should Know About Floating-Point Arithmetic from 1991. I tried some of the examples in these articles with Intel's Fortran Compiler and g77 and noted that some of those issue reported no longer seem valid whereas quite a few still very much are around. Could someone, please, give me a pointer to some newer thoughts and/or new facts surrounding floating point programming. What has been improved since those articles were written? What is still the same? How is the future, especially with the new platforms IA64 and AMD64? I am most interested in the x86 and x86-64 architectures. Thank you for your kind help."
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