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Magic Online - Gathering Fans?

Thanks to an anonymous reader for pointing to the Wired News article discussing the relative success of Magic: The Gathering Online. According to the article: "They said that it couldn't and shouldn't be done.. but a year after the online game's launch - and a decade after the original Magic craze began - more than 100,000 players have registered for the Internet edition.. and almost 40 million digital cards have been traded." The piece also discusses the pro players available to duel with online "..it's like having Allen Iverson or Latrell Sprewell hanging out at your neighborhood playground, always ready for a quick game of one-on-one."

6 of 50 comments (clear)

  1. No coke-laced ink? by SnowDog_2112 · · Score: 3, Interesting

    My buddies and I always theorized that the addicting nature of M:TG was caused by chemicals in the ink. I mean, you opened a new package of cards, and there was something about that smell. You had to have more of it.

    Years later, it seems they've finally figured out how to hook people without the addicting chemicals (or, just maybe, we were pathetic geeks who spent way too much money playing a game ... nah!).

    (Seriously, I've stayed far away from this game ... I spent enough money on it the first time around. I don't need to start spending money without even having the benefit of having 8 binders full of cards in my closet when I quit the hobby a second time!)

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    Not representing or approved by my company or anybody else.
  2. My problem with this game... by JHMirage · · Score: 3, Insightful
    "..it's like having Allen Iverson or Latrell Sprewell hanging out at your neighborhood playground, always ready for a quick game of one-on-one."

    Yeah, and for every Allen Iverson there are 25-30 foul-mouthed little punks who will scream obscenities at you for every lay-up and then disappear into a puff of smoke seconds before your final shot, which would win you the game.

    Or worse (just to belabor the analogy even more) they'll take the ball and sit on it when you're one shot from victory and refuse to budge until you need to go home, at which point they'll cry, "Quitter! I didn't lose! You quit! Ha ha ha!"

    Who needs that?

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    A man talking sense to himself is no madder than a man talking nonsense not to himself.
    1. Re:My problem with this game... by devnull17 · · Score: 2, Informative

      That's why you play in tournaments for decent prizes, such as booster drafts. They can whine all they want, but you still get the prizes, and they don't. (:

    2. Re:My problem with this game... by funkhauser · · Score: 4, Informative

      You know, in playing MTGO, I've found that there are surprisingly few foul-mouthed brats. This really blew me away, since game shops tend to be populated by some of the most obnoxious punk-ass kids I've ever met.

  3. Nope. by LordYUK · · Score: 2, Interesting

    I refuse to pay for something I cant keep. I'm sorry, if the packs were like, 50 cents or something, and you could get 30 a month for 15 bucks (i.e., the price of a MMORPG), then that would be a new influx of cards every month, which is kinda like "leveling up"... it always bothered me that I could spend 5 bucks or 5000 bucks and not have anything to show for it if they just up and closed shop one day. At least with a MMORPG you're only paying X amount a year, MAX, and its more of a "service" as opposed to a "product".

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    This is my sig. Its pathetic.
  4. Why play MtG:O? by GospelHead821 · · Score: 2, Informative

    Just get yourself Apprentice (kept up-to-date at e-league.com) and play for free. Granted, you have to find an iRC room or an online friend to play with, yourself, but that's no big hassle. You play for free and you can construct any deck you want. (Yes, this can lead to powergaming, but there are folks out there who aren't twits). It has functions that generate random cards, if you want to play drafts...all in all, a good program.

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    Virtue finds and chooses the mean.
    Aristotle, Ethica Nichomachea