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Warcraft III Expansion Released, Reviewed

Vladimir Niksic writes "According to the official Blizzard site, Frozen Throne, the long-awaited expansion to Warcraft III is out. The review at GameSpy marks it 'another quality expansion that plays like a full game.'" There's also a review at ActionTrip which praises the new features which "enhance every facet of gameplay, great storytelling, [and] varied mission types", but notes the $35 price as "..a bit steep for an expansion pack."

3 of 40 comments (clear)

  1. Question about "Frozen Throne" by Anonymous Coward · · Score: 4, Funny

    Am I the only person that thought about my outhouse in the middle of February?

  2. I was in the beta, here's my reaction by pezpunk · · Score: 4, Interesting

    first of all, as with all Blizzard products, the production value is very high. Not only does the gameplay feel tight and sturdy, but even the menus are in the exact right place and have the exact right options.

    graphics: for their first 3D engine, it certainly is pretty. i can even play it on my laptop, with it's pseudo-3d graphics card. the individual models are stylistic -- bright, and cartoonish -- although very polygonal. that's understandable, though, seeing as there are often several dozen units on the screen at one time. i have noticed virtually no slowdown even during enormous battles wit multiple spell effects flying around on top of all the twitching polygons. that amazes me.

    the new units are fun, and the single player campaign is more interesting and engaging than the original WarCraft III campaign was. Voice acting is, as is typical for Blizzard, somewhat above average for a video game ... but still not exactly feature film quality. the story's top-notch though. great characters.

    multiplayer is really the only thing i can complain about. i played literally hundreds of games online during the beta, and was ranked in the top 500 (of 30,000 participants). my reaction is that online play is actually LESS varied and strategic than WarCraft III classic. yes, there are more units, but because of changes to how armor and damage works (and other tweaks), there are actually fewer viable strategies. in addition, although no one race is overpowered, some matchups are are a foregone conclusion -- night elves are at an undeniable disadvantage vs the undead, for example. even with all the new units available, the average game at the highest levels of competition in The Frozen Throne actually features less unit variety than classic WarCraft III.

    i suppose that's a gripe that is not likely to effect the majority of players very heavily, however. it's still a great game, just not the home run that Brood War was.

    now World of WarCraft ... THAT looks tasty ...

    --
    i could live a little longer in this prison
  3. Re:But did they... by FroMan · · Score: 4, Insightful

    I prefer the low unit cap. It makes keeping your units alive a higher priority. You have to think how to create/group units. In starcraft you could simpley make 70 zerglings fully upgraded for damage and take out just about any town, then when they are all dead make a dozen or so slower units for clean up while the other player is trying to rebuild his town.

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    Norris/Palin 2012
    Fact: We deserve leaders who can kick your ass and field dress your carcass.