Can Open Source Save Hardware?
Culexus writes "Tom's Hardware has a interesting story about Open Source saving the hardware industry. Pretty good read all in all. Hopefully chip makers and vendors won't have to bend to the iron might of Microsoft any longer." Some good comments on how early-adopters and enthusiasts are being marginalized by the industry, too.
Was Windows XP Product Activation. This inconviences anyone who changes a lot of their hardware regularly, and many of these folks do. They upgrade to the latest stuff right away, and regularly build whole new computers. It's no fun having to call Microsoft a few times a year to get their permission to run a piece of software that you bought and paid for.
If only it were possible for.... OPEN SOURCE HARDWARE!
http://mediagoblin.org/
How it was the mass-availability of MS-DOS that made clones possible. Have we gone full-circle? :^)
One line blog. I hear that they're called Twitters now.
This article makes the assumption that Microsoft is currently or has in the past somehow inhibited hardware vendors. Now, there are all sorts of "hardware vendors," but I would say universally most hardware vendors have bennifited tremendously from Microsoft, especially around Plug 'n Play (once Redmon got it working).
I would say that for many of today's hardware vendors, supporting the Linux OS is more painful than supporting the traditional unix vendors which were difficult enough.
The problem is that there is zilch technical support for linux, outside of the open source community. Most of the boutique hardware vendors cant afford the huge support teams to handle calls on every version of linux and all distros out there. Plus, they have a good deal of their IP in the software and they are leary of giving that away to competitors.
Not to mention, there is no partner marketing bennifits with linux. At least Microsoft promotes its hardware vendors, and comarkets their products with Windows, including them in its collosal marketing machine.
To be fair, the computer world in general has bennifited tremendously from open source. Don't get me wrong: I love linux, gcc, bash, etc. NetBSD has been a huge win for appliance vendors looking for instant-OS.
However, to say generally that hardware vendors are being saved by open source is actually the opposite of what the hardware vendors are really feeling. My experience with every hardware vendor that I've worked with is that Linux and open source is their #1 pain in the butt.
Someone you trust is one of us.
That has got to be one of the worst articles I've read. Certainly that I've read, posted to Slashdot. The auther said abosultely nothing at all. "Hey look, neat new stuff coming out that nobody really cares about" followed by "I've got no idea if Linux can save the hardware industry."
Here's a big shock: the hardware industry doesn't need saving. They need to make and market products useful to consumers, and to corporate clients. And thats what they do. Because consumers decided that GigE and PCI-x really don't do anything for them doesn't mean the industry is going to burn to the ground.
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Ok, so THG gets through this week enfuriating the enthusiast community. Posting infomercials labeled as articles, then throws the community this pat yourselves on the back editorial on Open Source? Anyone else find the timing a little suspicious?
I've always thought that a creed of Linux was to do more with less. It's the continual bloat added to Windows that drives the need for new hardware. Linux development strives for more efficiency. The only way Linux could spur sales of high-end hardware in the consumer market would be if they could finally get a stable gaming base. The lack of a killer app for the masses for so long is why most people are content with a $200 PC. They don't need anything better, because that $200 buys a great system.
I think the decline in new tech development will continue, now that most people in North America have a computer, or can afford a cheap one easily. Perhaps hardware manufacturers will concentrate more on useful features and cross-platform compatibility in the future, instead of making stuff faster just for the sake of making it faster.
In other words, what really bugs Tom's Hardware is that nobody cares about Tom's Hardware any more.
Consider "overclocking". Overclocking in the 486 era was marginally useful. Overclocking today belongs in the same category as car stereo loudness competitions.
Open source can, and has, done a lot for server-side hardware. But it just doesn't sell enough iron on the desktop to matter. Look what happened to VA Linux.
The next "must buy" computer thing for consumers will probably be DRM-equipped hardware. They'll need it to run popular games and play popular music. All across America, kids will be screaming at their parents to buy the new "entertainment-ready" computers. Open source will be locked out of that world completely. (Yes, you can write DRM code for Linux. But Vivendi, Universal, and the RIAA aren't going to let the decrypt keys out into the open source world. So all you'll be able to play is off-brand protected content nobody will pay for.)
I'll give Tom's Hardware some credit for mentioning a few key points, but I also think they missed one very key issue.
..but there are a few things missing here. Namely reliability and focused innovation.
What does 'save hardware' really indicate?
From the slant of the writeup, they're assuming that this means the creation of software that will spur revolutionary, fast-paced hardware development. In part, this is accurate, as these companies do need to release products on a fairly consistent basis if they want to stay in business..
How often do we hear about or experience first-hand hardware failure? Weird driver bugs on video cards, hard drives that have to be RMA'ed after 3 months to a year, heat dissipation issues, the list goes on. Undoubtedly, things have become much more advanced since the days of the 486, but on the same token, we're also being introduced to a different set of problems. The technology is largely the same; it's just a new set of boundaries and guidelines.
The manufacturers are pumping out products every goddamned month, mostly introducing only minimal changes from product to product. I'm sorry, but this just isn't realistic.. the average buyer doesn't shell out cash for a new video card or whatever every goddamned month. When the time comes to upgrade, we want it to be a worthwhile one.. not just a $300+ clock-speed increase or an even more ridiculously huge heatsink added.
I think if the hardware industry needs saving, it's going to take a change in how things are done. From a user standpoint, at least, i'd like to see a greater emphasis on *quality* for once. There are very few companies I have genuine, lasting faith in. Everyone's in such a mad rush to be first, to hit the best benchmarks on the goddamned review sites, that they're making quality a secondary focus to just releasing something. I see it in software, I see it in hardware, and it's simply ridiculous.
Take this, for example:
A quick search on Pricewatch for 'Nvidia 5800' gives the lowest price at $268.00. Not too bad for a decent video card; worth it if you need it. Then I check for Nvidia 5900, which has only recently been released.
The price suddenly shoots up to $401.99. I can almost guarantee that in a month or two, it'll be nearly the same price as the 5800. You're getting only a marginal performance increase for nearly twice the price. If you opt for the 5800, you're getting sub-par performance when you could've waited a couple months for the 5900, spent the same as the 5800 would've cost, and gotten better performance. In another year, or less, they'll release *yet another* product.
So here's my question..no, my challenge.
Knock this shit off. Instead of releasing 2 or 3 or 4 products of the same type in a year or two, why not release one or two? Focus on ultra-quality performance and product, don't compromise on parts and manufacturing, and let the market ride the wave for awhile. These guys are surprised that sales are down when they've helped instill a stigma of "save your cash. our current product will be obsolete in a week!" They're going for maximum price, crossing their fingers that they'll sell a bunch before they move onto the next release on their roadmap.
The other issue is where these guys are focusing their efforts. You can clock shit up as much as you like, but shitty build quality coupled with a lack of genuine innovation is getting us nowhere. 3D animators/compositors/etc, digital video editors, gamers, etc. all *want* high performance, no doubt. So does the home user, if only to avoid the dreaded click-and-lag demon. But how long can they keep cranking speeds before they realize that there are more important things to consider?
For instance, we've got DDR-II slowly trickling in, mostly on video cards. Why frickin' bother?
Where's the goddamned MRAM? Where's our truly solid state hard drives? Why aren't we developing cooling solutions that don't involve water or noisy fans