Star Wars Galaxies - Fastest Selling MMOG Ever
Thanks to several readers for pointing to a LucasArts press release announcing Star Wars Galaxies has attracted more than 125,000 users in its first week, an all-time MMORPG sales record, and something LucasArts call "..the single most successful introduction of an MMO to date." This PC MMORPG is thus far proving extremely popular, despite teething troubles, and the press release also mentions the development team "..is working on a variety of new features, such as player-owned ground vehicles and player cities, along with substantial new content to be added on a regular basis throughout the coming months."
who knew there were so many people living in their parent's basements ... this can't be good for the economy!!
The whole point is to keep the players in game so you can feed off them like some cheap crack dealer.
:)
Give it 6 months then look at the figures. A lot of friends who left the MMORPG I play in have since come back to the game (Neocron), so the taste of the game is going to appeal more to SW Fanbois and EQ junkies.
...you obviously don't live on the same planet as I do.
Not only that, it's likely to take a lot from Everquest, as so far as I've seen, it's designed to be the single most addictive thing on the planet next to crack and refined sugar. Everything seems to be designed to make it harder than ever to put the thing down for a few hours and go to sleep, never mind holding down a job.
Staying WELL away from this bugger. I am SO not interested.
Ahh, I'm just waiting for the VR universes to provide easier ways to make real money.
When I can design a new piece of gear for, say, EverQuest XX, the 2011 edition, upload it, sell the rights through in-game links to ebay, and then distribute the money I make between "pieces of gold" and RL folding money.
Well, at that point I'm puttin' on my goggles, pluggin' in the feeding tube, and never ever coming back out.
Sure I'll be spherical and I'll smell bad, but online nobody will know or care.
Rustin
Data is the lever, rigor the fulcrum, brains the force that drives it all.
You'd have to be living under a rock not to have heard about this game in the first place. It's been a long time since they starting hyping it, and it's finally out. It should be no surprise that a franchise like that would make a lot of money initially.
I've been playing since Beta 3. Initially, I was most worried about the graphics performance of the game, seeing how bad it was near the end of Beta 3. I was pretty happy to see they seem to have cleared most of that up.
I've been playing for a week now (off and on...mostly off, since I have a real life), and initially I was pretty happy with it.
But right now, I'm sitting here wondering... "Well, what next"? I'm not sure how they're going to maintain people's interest in this game. I've made my way to the first tier of exp in the game, (one of initial professions you have to start with), and now I'm on my second tier.
Unlike Everquest, in which it was pretty clear what getting more experienced in something would get you, it's not all that clear in SWG.
They've always said that this was a game where you could "live Star Wars". Well, I can tell ya, it must be pretty damn boring most of the time down on Tatooine....
It doesn't matter how crappy this game is or what the bugs and shortcomings are. Media has proven once again that the idle minded player will flock to their beloved franchise name like a bull to a red flag without thinking.
I really wish people would take a critical view of the content before shuffling over to a store and handing over their money because "Duh... it's Star Wars! Dats da best!"
Please stop these boring SWG advertisements - we've heard enough already and the game it pretty boring. Account will run out by the end of this month thank god...
Actually that 130 dollar edition is the "collector's edition" if you can believe it. Possibly the lamest concept to hit gaming. Usually they include a map, a t-shirt, that kind of thing. No idea what's in the SWG though.
"I'm a leaf on the wind. Watch how I soar."
-Hoban Washburn
Yes, the collector's edition is about $130 CDN, but the regular one is just over $50. (Which is what I bought.) It includes a relatively-thick manual, a little booklet, three-cd case (with cds, of course) and a couple of advertisements to Earthlink and such.
I'm happy with it. Plus it has that new-game smell which puts me beyond the joy of extacy.
- shazow
I post this now, because the servers are down on Star wars Galaxies. I blocked off a section of my time (ie this whole weekend) to play but the servers have been down as much as up. What you aren't hearing is that they pull down the servers for 4 hours a day every day for maintaince. On top of if something goes wrong (ie today.) They've had about 7 hours of DOWNTIME for my server today and when I try to go into my character select screen, my almost uber guy is standing there NAKED with none of his items and his HAIR is gone. It looks like he was the victim of a prison rape. Needless to say, I don't think they will be getting my money when the free month is up. It's nice that they have a built in macroing system though. It's almost like building an aimbot into a first person shooter.
The collectors edition allows (among other things) the owner's characters to wear some special in-game sunglasses.
IMO they are really stupid looking, but to each his own...