RealNetworks Opens SMIL Implementation
Rob Lanphier writes "RealNetworks just released the source code to their SMIL 2.0 implementation (along with JPEG, GIF, PNG, and WBMP implementations) as part of the Helix Community initiative, under the OSI-approved RPSL. Some neat tricks to do with the code: superimpose images on top of video, or transition effects between videos, using standard W3C-defined markup. More tech details in the Helix community datatype project page, or look at the SMIL production topics page. A precompiled release with this code will be coming out very soon."
Helix Developers Can Now Easily Create Helix DNA Client Products Supporting Synchronized Multimedia
Some sample W3C-approved markup from an image:
...
<image type="image/gif">
<pixels>
<pixel xcoord="0" ycoord="0">
<phosphor color="red">15</phosphor>
<phosphor color="green">60</phosphor>
<phosphor color="blue">20</phosphor>
</pixel>
<pixel xcoord="1" ycoord="0">
<phosphor color="red">14</phosphor>
<phosphor color="green">60</phosphor>
<phosphor color="blue">20</phosphor>
</pixel>
</pixels>
</image>
Using this method, the Slashdot logo takes up over 500 kB. Maybe it will be reduced using gzip, but I'm not buying into it for now.
For more information, click here.
* = Only if user is retarded enough to enter a real email adress.
Hate me!
Actually, I was shooting for "funny" by mocking the W3C's preference for verbose XML-based markup.
The fact that such an obvious fake was marked "informative" doesn't shock or surprise me.
For more information, click here.
SMIL's will only get popular if the handset manufacturers can implement it correctly - and so far, they haven't.
This is a little bit like saying that HTML will only get popular if the handset manufacturers can implement it correctly. SMIL is not for phones. It can be used on phones, as can HTML or MP3 or JPEG, but it can also be used anywhere else. Consider the number of implementations out there. Only a small subset are for phones.
A precompiled release with this code will be coming out very soon."
As soon as it finishes buffering.
Karma: Chameleon (mostly affected when you come and go, you come and go)