Slashdot Mirror


Donkey Kong Arcade World Record Broken

Thanks to EvilAvatar for pointing to a TwinGalaxies report revealing the world record on the classic Donkey Kong has been smashed, with a score of 947,200 by Washington gamer Steve Wiebe. According to the post, "Steve's achievement took nearly 2 hours of game play, and although he had lost his third life relatively early in the game, he kept things going for a remarkable period of time, reminding gamers everywhere: 'Never give up, never say die', classic advice from another Donkey Kong master, legendary gamer Bill Mitchell." Detailed stats reveal there are 116 playable screens that you can complete before reaching the impossible-to-complete 'kill screen' on this classic title, and it appears the magical million mark may theoretically be attainable.

16 of 49 comments (clear)

  1. Wow... by Anonymous Coward · · Score: 4, Funny

    2 hours of barrel throwing? Damn Donkey Kong must be tired.

  2. Million points? by jvmatthe · · Score: 5, Insightful

    Well, unless he missed a ton of bonuses somewhere along the way, he'd have to jump an extra 528 barrels (at 100 pts per barrel) to reach a million points. At 5 seconds per barrel that's 2640 extra seconds of playing, or 44 minutes. Also, jumping barrels is probably a sure-fire way to lose that third man even earlier.

    Which is worse? That he plays Donkey Kong obsessively to the point of making it onto the front page of Slashdot or that I spent the time estimating the time it would take for him to break a million points the next time he shoots for the record? Maybe I should do a risk-analysis while I'm pissing away time...

    1. Re:Million points? by Daetrin · · Score: 3, Informative

      The article said that he skipped several opportunities for points in the mid-game because he lost two lives so early. I don't know how many points exactly, but he seems to think he can hit a million if he does a little better.

      --
      This Space Intentionally Left Blank
  3. I don't have the attention span by Sevn · · Score: 3, Funny

    to play donkey kong for 10 minutes, let alone two
    hours. Now, give donkey kong a railgun or put him
    in a racecar and let me play against some human
    victims and I could play for 36 straight hours.

    --
    For every annoying gentoo user, are three even more annoying anti-gentoo crybabies. Take Yosh from #Gimp for example.
    1. Re:I don't have the attention span by ip_vjl · · Score: 4, Insightful

      Actually, that's the basic reason why I do play games like Donkey Kong.

      It's nice to be able to load up something like Donkey Kong or Dig Dug and play for 15 minutes as a diversion. On the other hand, to pull up any of the newer MMORPGs or FPS games and you'd better have a couple hours to spare.

  4. And in related news... by nlh · · Score: 4, Funny

    Peter Jones scored a record 123,372 in Solitare during his 10am conference call this morning. His boss congratulated him with a slap on head and a hearty "stop goofing off, jerkoff."

  5. DK Haiku by Picass0 · · Score: 3, Funny

    To play Donkey Kong
    and forsake rail gun giblets
    is to be enlightened

    1. Re:DK Haiku by hprotagonist0 · · Score: 3, Informative

      Sorry, that's not a haiku. "Is to be enlightened" = 6 syllables. How about

      Playing Donkey Kong
      Forsaking railgun giblets
      Is Enlightenment

      ?

      --
      "A witty saying proves nothing." --Voltaire
    2. Re:DK Haiku by clambake · · Score: 3, Funny

      Forsaking railgun giblets

      Fo-Ru-Se-I-Ki-N-Gu Re-I-Ru-Ga-N Gi-bu-re-tsu

      Oops, 16 even. >:)

  6. Video game memories by AtariAmarok · · Score: 5, Interesting

    One of the more amusing game-related memories I recall is that of a Defender champ playing Defender in the college arcade for hours and hours.

    The guy racked up hundreds of extra lives. Eventually, he got tired of it and walked away (leaving kids to scramble to take over his game).

    This video game whiz, obviously not a jack of all trades, walked to the nearby Donkey Kong console. He put in a quarter. Within seconds, Mario was crunched by a barrel. In anger, he hauled back and swatted the control knob, knocking it flying (joystick attached) across the room. He then left the arcade.

    --
    Don't blame Durga. I voted for Centauri.
  7. Re:Couple of MAME questions by Jethro73 · · Score: 3, Informative

    The ROMs for Mame are exact ROM dumps, so sure, it should certainly be present. The famous Galaga bug is present in the Galaga ROM (link here), so I wouldn't see why the kill screen wouldn't be present.

    --
    Quidquid latine dictum sit, altum viditur.
  8. Re:Couple of MAME questions by AndyBusch · · Score: 4, Informative

    I'm not up on MAME cheating, so I can't verify, but it seems that MAME could handle the kill screen. After reading the run-down, it seems that all it is is a level where the timer ticks too fast to make it to the top. If you want a simulation, run around a level until the timer runs out (an elevator stage would be best, as you could just stand there). It's not like the Pac-Man bug where half the screen garbles at the last level.

  9. I got 7600 by Inda · · Score: 3, Funny

    This was one of the first video games I ever played. Played it on a BBC micro if I remember right. Very cool back then.

    Anyway. I managed 7600 points, first go on the Java emulator. Surely a million isn't that hard :p

    http://web.utanet.at/nkehrer/JDKong.html

    --
    This post contains benzene, nitrosamines, formaldehyde and hydrogen cyanide.
  10. Donkey Kong? by Chalex · · Score: 3, Funny

    Where's the "donkey" in Donkey Kong?

    1. Re:Donkey Kong? by emiddlec · · Score: 3, Informative

      In the name "Donkey Kong", the "Donkey" was added to mean "Stubborn." I think the name was coined in Japan (?), where the game was originally designed.. See "The Ultimate History of Video Games" for a thorough retelling of the relevant details..

  11. Bot? by PhilHibbs · · Score: 2, Interesting

    It shouldn't be too hard to rig up a bot program to the controls of a DK arcade machine. If you can write bots to automate Diablo II, then DK shouldn't be a problem. That would tell us if 1 million were possible.