Artificial Intelligence in Poker
Markian Hlynka writes "The University of Alberta's research into Poker AI is featured in this New York Times article. There is also detailed discussion of the game of Poker, and the 'new breed' of players who have honed their abilities online. See the U of A's poker project for more information."
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WHEN an accountant named Chris Moneymaker won $2.5 million in the World Series of Poker last May, the chatter in the poker world wasn't focused on his skillful bluffing, his tremendous luck or even the aptness of his surname. Everyone wanted to know how a man who had never before sat down at a tournament table could clean out so many skilled professionals.
While the Las Vegas hype machine focused on the rags-to-riches tale of a man who parlayed a $40 entrance fee into a huge pot, many poker players recognized that the amateur's success signaled the arrival of a new age in the game. Mr. Moneymaker may never have been in the same room as other players in a tournament of Texas Hold'em poker, but he had played extensively online, where the game is faster but the money is just as real. He was as much a rookie as Ichiro Suzuki, who joined the Seattle Mariners after nine years in the Japanese major leagues.
The online poker saloons that nurtured Mr. Moneymaker, 27, are just the beginning. Many players hone their craft with simulation software that allows them to test strategies by playing out thousands or even millions of hands. Some researchers are building software opponents that use sophisticated concepts from economics and artificial intelligence to seek out the best strategy, then use the knowledge to beat human players. The experience of playing thousands of games in roadhouses and casinos is being eclipsed by a cyborg-like intelligence produced by humans weaned on machine play.
The changes in the nature of the game are both subtle and striking. The advantages of some well-understood strategies are being tuned, and others are being abandoned. Some online enthusiasts, for instance, are even suggesting that the value of any information gleaned from watching the opponent's body for telltale tics or gestures is overrated. These so-called tells are too easily manipulated. More information comes in the pattern of bets, raises and calls. The money, they say, talks.
The biggest factor propelling change may be the speed of technology. Players do not wait while someone shuffles and deals. Chips do not need to be counted or watched. Computers handle the accounting, often finishing hands in as little as 30 seconds.
Steve Badger, the editor of the Web site playwinningpoker.com and winner of the 1999 World Series in a game called Omaha Hi-Lo, says that online poker halls are appealing because of their convenience.
"You could play them every day," he said. "You're able to play two games at the same time. Or you can sit and read or vacuum or do any infinite number of things while waiting for the next hand."
The online halls also offer substantially better rates. Most casinos pay for the lights and the dealer by subtracting either a fixed amount or a percentage from the pot. This levy, known as the rake, is often about $3 to $5 a hand in physical casinos, but about $1 or less online.
The rake depends on the stakes, which can be lower than those at physical casinos. Some online tables have minimum bets as low as 25 cents, an amount that makes learning the game cheaper. The speed of the game, however, ends up raising the amount at risk because 60 to 100 hands can be played in an hour. Higher minimum bets of $5, $10 or more are also common at tables with the better players.
Gautam Rao, a well-known Canadian player, said he stopped going to casinos in 2000, not long after his daughter was born, "because of the smoke and distance.''
"I told my wife I had to find a way to play online," he said. Now, he is able to play every night between 10 p.m. and 3 a.m. while his daughter sleeps in the next room.
"The rake is much less," he said. "The number of hands is much more. There are never any misdeals. There are never any issues related to tipping. The average cost of winning a pot is so much less. It's so much more efficient."
The speed of play lets players work through the thousands of apprentice hands faste
I am dyslexia of borg - your ass will be laminated.
To create a poker AI you just have to figure out what the odds are of getting something after your first hand. Then based on odds the computer will decide which cards to get rid of and which to go for. This will typically result in the computer not going for the long shot royal flush and instead going for the safer full house which is more likely to happen.
A computer theoretically could be as good or even better than the average human at poker. It is able to calculate the odds of winning and is therefore able to make the best choice possible.
What would be really amazing would be if the computer was able to calculate based on how many cards other players turn in and adjust itself as neccesary.
Can you imagine having to try to look at the computer and imagine if it is bluffing? Talk about poker face...
Yes and no. For limit hold 'em, there is an (approximately) "correct" way to play based on pot odds, likelihood of drawing the hand you need, etc. Early rounds of no-limit tournies approximate this, with the occasional all-in raise to shake things up, but I'd have to agree with you that in later rounds against clearly competent players, no-limit is very much a social game.
Which leads to the larger issue: poker is a game of incomplete information; you don't KNOW what your opponent holds. You can make estimations based on past play and game conventions (eg, a bet from early position usually indicates AA, KK, or AK), but you don't know for sure, and this raises the possibility of deception.
The problem with that is, game theory generally models strategies to combat players who are playing (rationally) to win. Not all players play like this, or at least not apparently based on the strength of cards. I think most emulators are going to get screwed on bluffs.
But still, in lower-limit games, people are loose enough that bluffing doesn't really help (Lee Jones: "generally, you're going to have to show down with the best hand to win"), so a decent AI could at least maintain a winning margin, and so could an actual human who played tightly enough to take advantage of this. I don't know. You sure can't make zillions playing cards online, and it's definitely a while before the "deep blue" of poker.
Poker is primarily an odds game, that is to say it is all math. There are three places where a decision has to be made. The first decision is, "Should I pay to see the next card?" This is called Drawing. The second decision is, "I have a decent hand, but my opponent raised me. Is he bluffing?". The third decision is, "Should I try to bluff?".
Odds come into play everywhere. When you are Drawing, you must have the correct odds or else you will lose money in the long run. That is to say, if you have a 1 in 4 chance of hitting your straight on the next card, you must have at least 3:1 odds to Draw. (The pot must have $3 for every $1 you pay). There is also the concept of "implied odds" - predicting how much will be in the pot at the end of the hand and not just at the present.
When deciding whether or not to bluff, you must know the odds of your bluff succeeding, and add that to the odds of you hitting your out on the next card. At that point the calculation becomes the same pot-odds calculation described above. This involves some reading of your opponent; you have to know how often he will call, and how often the bluff will be sucessful. Luckily, computers can be pretty good at modeling and seeing patterns, probably much better than humans. It seems that Neural nets and other well-developed AI techniques would be very good at modeling these behaviors and predicting future ones. Calling bluffs will require the same type of knowledge.
Some have asked how it's possible to read patterns on the internet. Some people don't really have patterns in their game, they just call everything. These people will lose because they put too much money in the pot, they don't have the odds for the bets and calls they're making. Mostly, decent players have patterns in how they bet, for example they will bet when they only have 4 out of 5 flush cards. (A Semi-bluff). Computers have an advantage here because they can introduce a random element that humans cannot reproduce.
The recent winner of the World Series of Poker, Chris Moneymaker, had never played in a live game until the WSOP, he had only played internet games. This probably gave him good fundamentals in reading people based on their bets, and good math fundamentals.
Some have also questioned the wiseness of playing internet poker, since it is just "gambling". Well I'll tell you a little secret, poker isn't really gambling, poker is a skill game and especially with so many bad players out there who think it is just luck, hoping they'll get lucky, it's easy to win money. That's why the same players consistently win thousands of dollars online. For more information on poker strategy and reviews of online casinos, see this site: PokerTips.org
Poker has had quite a resurgence as of late, both due to online play and media coverage. Chris Moneymaker was on Letterman one night and the World Poker Tour can be caught on the Travel Channel and sometimes older ones on ESPN or ESPN2. It's actually fairly enjoyable to watch. Nothing like seeing a guy go all in with for 800 grand on a stone cold bluff whilst his opponent has a pair (you see the hole cards on the tv broadcasts, at least on the Travel Channel). Some talk smack, some wear sunglasses, some play conservative, though most are fairly aggressive. I've learned quite a bit by watching them play. As others have mentioned and as the article alludes to, the game is more mathematical than reading your opponents, but that's not really what I've seen from watching the pros on the WPT. It's all about the people, the chips, the cards, and the math all seem secondary to your read on your opponent and your style and reputation. It's all very interesting, I suggest you catch a broadcast.