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UnrealSpeed Mod Goes Racing

Thanks to GameSpy for pointing to the new 1.5 Beta of UnrealSpeed, which describes itself as "..a racing mod for Unreal Tournament 2003. Drive a car, gliding through the twists and turns to win the race. Your car is (optionally) heavily armed, so shoot your opponent into pieces if he isn't letting you get past him." This mod, using similar re-appropriation concepts to the classic Quake Rally mod, has added "..new camera views like driver eye cam, bumper cam, roof cam and rear view camera", as well as swapping out all the car models due to copyright concerns. How many other game genres can people make from clever modding of an FPS?

25 comments

  1. Soccer? by preric · · Score: 3, Informative

    How about some Half Life soccer? http://www.planethalflife.com/ios/

    1. Re:Soccer? by GoRK · · Score: 1

      Remember the original Quake (Q1) soccer mod where you kicked around a dismembered head?!? That ruled!

  2. Why no beat 'em ups? by Anonymous Coward · · Score: 0

    Wouldn't a cool Unreal beat 'em up (like PS2) style just rock? Gauntlet to Gauntlet.

  3. Thats easy by Quicksilver31337 · · Score: 4, Interesting

    Unreal Ultimate Frisbee. Come to think of it, I may just make that mod.

    --
    _______
    Death wish, n.:

    The only wish that always comes true, whether or not one wishes it t
    1. Re:Thats easy by Mr.+Quick · · Score: 1

      Since I've been playing Ultimate for the past 13 years, I've thought about turning it into a game. I flip-flop between thinking it would be great if done well, but horrible if done poorly (like all games I suppose).

      Like the other commentor, if I had the time and energy to produce this mod, I would. But I don't so I'll just wish you luck instead.

      I hope you do it.

  4. cars.. by Suppafly · · Score: 1

    I wish someone would add car to Serious Sam..

    1. Re:cars.. by mrd_yaddayadda · · Score: 1

      Oh yeah.... a racing game with the SS engine. What a lovely thought...

    2. Re:cars.. by Suppafly · · Score: 1

      Oh yeah.... a racing game with the SS engine. What a lovely thought...

      Yeh, the first time I played it and saw how big the worlds were, I kept thinking how cool it would be with vehicles.

  5. RTS by bsharitt · · Score: 1

    Lets mod Quake III into an RTS. Should we call it Quakecraft or Command and Quake?

    1. Re:RTS by irc.goatse.cx+troll · · Score: 1

      Natural Selection for Halflife beat you to it.

      --
      Pain lasts, kid. Its how you know you're alive. Sometimes I think this growing up thing is just pain management-TheMaxx
  6. 2 ideas, one silly, one serious... by wowbagger · · Score: 4, Interesting
    I have 2 ideas for FPS mods, one very silly, one serious.

    The silly idea came to me when I was watching a friend of mine's dogs playing in his back yard:
    Capture the Squeaky!

    You are a dog, with other dogs. You get points for carrying the squeaky - every couple of seconds you bite down, it squeaks, and you get a point.
    No weapons other than biting the squeaky-carrier, which makes them drop it (and then a literal dogpile to see who can pick it up first!).

    The more serious idea:
    Pirate Radio

    This is a combination of capture the flag and king of the hill. Each side has a record collection. One player at a time from each team may get a record from the collection, and try to get into the radio station to play it. The record carrier (or DJ) cannot use any weapons - his hands are occupied with the record. If he takes fire, the record accumulates damage - too much and it breaks, and it's back to the base to get another. (even more fun of course is that while your team is trying to protect you and get your record to the station, the other team(s) are doing the same. Or maybe just camping out by the station with rockets....)

    Once in the station, you get points for every second your record is playing. Meanwhile, you and your teammates are trying to keep the other side from breaking in (or just firing enough rockets/grenades in to break the record.)

    On could even extend the game to allow for RIAA - they get points any time the radio station ISN'T in the hands of the pirates.

    It would be truly heinious if you could have each team choose their music (as MP3 or OGG files) and then actually have that play duing the game - imagine a bunch of Country&Western types squaring off against some emo fans....

    If I had the time to learn game mod programming (as opposed to signal processing) and then to create these mods I would, but since I don't, I offer them up here for anybody who would create them. Just make sure you make the mod run under Linux.
  7. hmm cars by mutewinter · · Score: 1

    How about some kind of Interstate 76/Roadwarrior/Carwars hybrid?

  8. Good luck playing this on Linux UT2K3 by Sevn · · Score: 2, Informative

    The developers haven't seen fit to provide this mod
    in any format but the ut2mod format. There is no
    way to install this mod on a Linux install unless
    you want to first install it on windows, then move
    the files over. Great work guys.

    --
    For every annoying gentoo user, are three even more annoying anti-gentoo crybabies. Take Yosh from #Gimp for example.
    1. Re:Good luck playing this on Linux UT2K3 by Sevn · · Score: 4, Informative

      here is a Link.

      --
      For every annoying gentoo user, are three even more annoying anti-gentoo crybabies. Take Yosh from #Gimp for example.
    2. Re:Good luck playing this on Linux UT2K3 by UnknownQ · · Score: 1

      A quick grep shows us that this has been added in the 2199 patch for linux:
      - Added a "umodunpack" commandlet to ucc, to extract ut2mod files.

      Usage:

      to extract: ./ucc-bin umodunpack -x file.ut2mod -nohomedir

      to list contents of file. ./ucc-bin umodunpack -l file.ut2mod -nohomedir

      This hasn't been well-tested and is fairly inflexible right now.
      Feedback is welcome.

      --
      Wherever you go, there you are!
    3. Re:Good luck playing this on Linux UT2K3 by Sevn · · Score: 1

      Ok, that actually got the mod installed with no
      errors I think.

      Now the problem is that I can't click on start/menu
      programs/Unrealspeed to start it as the HowTo tells
      me too. :) I'll mess with it and see if I can start
      it with some flags. Thanks for the heads up.

      --
      For every annoying gentoo user, are three even more annoying anti-gentoo crybabies. Take Yosh from #Gimp for example.
    4. Re:Good luck playing this on Linux UT2K3 by UnknownQ · · Score: 1

      Usually the shortcut does something to the effect of: "ut2003 -ini=UnrealSpeed.ini". Look through your System folder to see if there are any related inis. Once you do find it you will have to change all instances of D3D to OpenGL and WinDrv to SDLDrv, or something like that, to make it run in Linux.

      --
      Wherever you go, there you are!
  9. Sad off-topic fact #981 by mrd_yaddayadda · · Score: 1

    I still listen to the soundtrack CD from Interstate 76. Oops?

  10. Quake Chess by czion3 · · Score: 1

    You could make a chess like came using a fps engine I'm not sure how exciting it would be but I would play a few rounds. The hard part would be scripting the AI.