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Evaluating a System for Selling and Delivering MP3s?

Dredd2Kad asks: "I'd really like Slashdot's opinion on this. I recently secured an MP3 distribution deal with an indie record label, and negotiations with other indie labels and artists are in the works. The music will be distributed through my internet radio station's website. As you know, if you can sell music in a format such as MP3 you eliminate the costs of packaging, shipping, handling. You do have to contend with bandwidth charges though. Most indie labels and artists seem happy to pass along the savings to customers and stimulate sales. What I have built is simple and functional. We are trying to add value to the MP3 albums we sell by including quality artwork that can be printed onto CD labels and jewel case inserts (so you aren't just getting a 'bunch of files'). What would make you want to buy music in this way? What types things would turn you away? What are the positives and negatives of selling music in this manner? Do you think this is a viable alternative to someone who doesn't want to pay $10 or $15 for a physical CD? Does the format the music is in or on have an impact on how serious you take it?"

5 of 551 comments (clear)

  1. Adding value by dew-genen-ny · · Score: 5, Insightful

    I'd love to see as much thought that goes into a cd album being put into this :

    Specifically, I'd definately pay for a package that contained:

    High quality vbr mp3s.
    Multiple peices of album artwork, not just a scan of cd-album front cover.
    Lyric files to all the MP3s.
    Where available guitar chords as well.

    I think that copy protection would be a big turn off. For indie bands, I reckon that the majority of people would be happy to buy, even if they could get it for free, just as a matter of support.

    Perhaps an introduction to the album by the artists concerned.

    And of course, some decent music ;)

    --
    tom-george.comBecause geeks rate higher t
  2. Turn offs... by duffhuff · · Score: 5, Insightful

    What types things would turn you away?

    Juit quickly:

    1. Low quality and / or fixed format files. MP3 has a large market penetration and LAME is a great codec for 99% of the material, but I'd like to be able to download FLAC, WAV, OGG, or something else. Preferably a clean open lossless standard i.e. FLAC. If the track costs more for the high-quality version then the regular MP3 version I'm okay with that.

    2. Forced to purchase a full album over single tracks. This is a big turn off for me, as I find only a few tracks are really worth it.

    3. No preview of tracks. I'm not entirly sure if this is bad or not, but some way of previewing, either by a short clip, or a really low quality version of the song, is definately nice.

    4. No support for countries outside of the US.
    Obviously the US would be the biggest market to start out with, but support for Canada is a cruicial second IMO. Apple's iTunes Music Store doesn't (to my knowledge) support Canada yet, so I can't yet take advantage of it. Ideally, the system would be able to easily support all countries, perhaps with credit cards this is possible, but I see some possible legal implications here.

  3. Amazon It! by plasticmillion · · Score: 5, Insightful
    I agree with all the previous comments: price, speed, choice of quality, etc. are all important. I would add in this context that having an online account would be a big plus, so that I can pay in a certain amount (say $10-20) and then buy tracks out of that account, rather than having to bill my credit card every time for $.79 or $.99 or whatever.

    Most importantly, the user experience needs to be attractive since this is a very competitive space (and a lot of your competition has a compelling price point: free). Take a long, hard look at Amazon.com, which is the best e-commerce website I know. Notice how they have striven to make the purchasing process fun and informative. Notice also how the information-rich experience they provide helps to cross- and upsell customers ("People who bought X also bought Y"). If you can include ratings, recommendations, user comments, etc. in your site in a way that is slick and easy to use, that will definitely help to attract and retain customers.

  4. People also want quality features. by HanzoSan · · Score: 5, Insightful


    The problem is people think selling mp3s is a good idea, you have to sell services and INCLUDE mp3s.

    Selling mp3s is like selling webpages, people will not pay on a per site basis, EVER.

    However, people will pay for quality and service, people do subscribe to gaming sites, if you offer it at a cheap $1 a month, or $12 a year, people will subscribe. You also must offer alot of things in the members sections, not just mp3s, but video clips, tourdates, blogs, forums, pictures,interviews, etc. You have to make it into almost an online magazine, you need to build a community, then you charge people to access that community

    You charge the fans to access a SCENE, because to the fan, its all about the scene, just like to the musician its all about the art. Treat it like what it is, art! Do not treat it like product, when you treat it like product and worry about how many sales of mp3s you'll get, you wont sell any.

    I suggest you let a person subscribe to your site, your fans will subscribe, you may only have a few thousand fans, but thats enough. 5000 people paying $12 a year, is decent money, more money than you'd make trying to sell mp3s.

    --
    If you use Linux, please help development of Autopac
  5. It should be better than what we have. by HanzoSan · · Score: 5, Insightful



    Theres two options. One option is to sell the product, I dont really think this would work very well but it would make some money. .50 per mp3 is sometihng people would be willing to pay if you are good, if you arent all that good, .25 per mp3.

    Micropayments are an option.

    The other option is subscription option, and this is the option I think will ultimately work. If we treat music like we treat TV, and we create channels for certain labels, you can charge someone to subscribe to a channel.

    So on your site if you are a channel, you list the price of all your musicians, and combine it up, then offer a subscribe button which a user clicks and makes payment to subscribe.

    Once they subscribe for maybe $1-5 a month, the user now can access all the music from that label as long as they pay their fee, or you can charge them for the whole year, charge them around the price of a CD, maybe $15-20, and they can access the music all year.

    There should be more than music, this means the whole community, the blogs, the forums, the pictures, video clips, everything you offer and you should offer as much as possible.

    Look at AOL, they are king not because they offer the net, we all can get the net, they are king because they offer the features people are willing to pay for, they improve the net experience.

    Its your job as a music company to improve the listeners music experience. INNOVATE, dont treat the listener as a sale, treat them as a member.

    --
    If you use Linux, please help development of Autopac