Evaluating a System for Selling and Delivering MP3s?
Dredd2Kad asks: "I'd really like Slashdot's opinion on this. I recently secured an MP3 distribution deal with an indie record label, and negotiations with other indie labels and artists are in the works. The music will be distributed through my internet radio station's website. As you know, if you can sell music in a format such as MP3 you eliminate the costs of packaging, shipping, handling. You do have to contend with bandwidth charges though. Most indie labels and artists seem happy to pass along the savings to customers and stimulate sales. What I have built is simple and functional. We are trying to add value to the MP3 albums we sell by including quality artwork that can be printed onto CD labels and jewel case inserts (so you aren't just getting a 'bunch of files'). What would make you want to buy music in this way? What types things would turn you away? What are the positives and negatives of selling music in this manner? Do you think this is a viable alternative to someone who doesn't want to pay $10 or $15 for a physical CD? Does the format the music is in or on have an impact on how serious you take it?"
The main problem dogging the Recording industry is price. Price is what the main issue is for most of us. 99 cents or under is a good place to start.
You aren't free to do anything, until you've lost everything.
Might be the option to have cd quality files (different format maybe?), maybe for a slightly higher price.
Especially if it's something like ambient music, where hearing everything is important.
He tried to kill me with a forklift!
The format itself does not really matter (to me). I would prefer AAC, but MP3 is fine. What really matters is that the encoding is at a high enough bit rate and was done well. Correct id3 tags and artwork help too. If format is so important to people you might think about offering multiple formats in the downloads (I'm sure a lot of people around here want ogg).
Regardless of whether I can print fancy jewel case covers/inserts out, I wouldn't really see your music as "just getting a bunch of files" any more than I would see a CD as "just getting a bunch of 0's and 1's". Ideally, I would like to focus on just two things, the quality of the music you play and the quality of the transfer of the music into the file. I would be willing to pay much more for those things than I would for the extras you mention.
I'd love to see as much thought that goes into a cd album being put into this :
;)
Specifically, I'd definately pay for a package that contained:
High quality vbr mp3s.
Multiple peices of album artwork, not just a scan of cd-album front cover.
Lyric files to all the MP3s.
Where available guitar chords as well.
I think that copy protection would be a big turn off. For indie bands, I reckon that the majority of people would be happy to buy, even if they could get it for free, just as a matter of support.
Perhaps an introduction to the album by the artists concerned.
And of course, some decent music
tom-george.comBecause geeks rate higher t
What types things would turn you away?
Juit quickly:
1. Low quality and / or fixed format files. MP3 has a large market penetration and LAME is a great codec for 99% of the material, but I'd like to be able to download FLAC, WAV, OGG, or something else. Preferably a clean open lossless standard i.e. FLAC. If the track costs more for the high-quality version then the regular MP3 version I'm okay with that.
2. Forced to purchase a full album over single tracks. This is a big turn off for me, as I find only a few tracks are really worth it.
3. No preview of tracks. I'm not entirly sure if this is bad or not, but some way of previewing, either by a short clip, or a really low quality version of the song, is definately nice.
4. No support for countries outside of the US.
Obviously the US would be the biggest market to start out with, but support for Canada is a cruicial second IMO. Apple's iTunes Music Store doesn't (to my knowledge) support Canada yet, so I can't yet take advantage of it. Ideally, the system would be able to easily support all countries, perhaps with credit cards this is possible, but I see some possible legal implications here.
We are trying to add value to the MP3 albums we sell by including quality artwork that can be printed onto CD labels and jewel case inserts (so you aren't just getting a 'bunch of files').
So now instead of buying an album which includes artwork, booklet, blah blah blah... You have to download the damn things, print them yourself, etc. I'm sorry, but that's too much damn work for me. Plus, the result would look so unprofessional which makes it feel cheap, and I hate cheap.
This is so not the way to go. CD is a fine format. I like having the physical CD, I like having the physical artwork, I like CDs. I don't like the idea of paying money for bits and bytes that represent music.
They should find a way of distributing physical media at lower prices. This is just like books vs "electronic books". You can't beat holding the thing in your hands, placing it in your shelf, looking at your massive collection... But whatever, I guess.
What I have built is simple and functional. We are trying to add value to the MP3 albums we sell by including quality artwork that can be printed onto CD labels and jewel case inserts (so you aren't just getting a 'bunch of files'). What would make you want to buy music in this way?
Firstly, I would like to say that this isn't intended as a slur on your musicians.
You must understand where the album came from, why it exists. It is an example of technology leading art. When the technology existed to fit n minutes of music onto a record, musicians started to produce works that were n minutes long. This is why first there were singles, then albums. This has meant that much of what is on an album is filler. I'm looking at my rack of CDs now, and most of them I bought for a few (3-5) great tracks out of a total of roughly 10. The MP3s I have online to listen to aren't complete albums, just the good somgs from each album. There are plenty of albums I can put on as background music, but few that I'd actually want to listen to. Some vendors (like Apple) are starting to understand that the album is an artificial construct... what people really want are individual songs, delivered efficiently. You can't do that so easily on CD, because there isn't so much of a price differential for a retailer to stock a CD album as a CD single (i.e. transportation costs, staff costs, etc are all the same). But now you can, with the network and the MP3 format.
So, the thing that would make me buy online is being able to construct my own "greatest hits" album from a musicians entire catalogue, and get it sent to me on SACD or DVD/A. I'm not even worried about buying compilations of different artists - I can do those myself on my HD after all.
This model is bad for some "artists" because it means they can't make money from filler, but it's good for real artists and their fans, because the percentage of an album that's worth listening to (and hence buying) is so much higher. And it's bad for record labels either way...
Most importantly, the user experience needs to be attractive since this is a very competitive space (and a lot of your competition has a compelling price point: free). Take a long, hard look at Amazon.com, which is the best e-commerce website I know. Notice how they have striven to make the purchasing process fun and informative. Notice also how the information-rich experience they provide helps to cross- and upsell customers ("People who bought X also bought Y"). If you can include ratings, recommendations, user comments, etc. in your site in a way that is slick and easy to use, that will definitely help to attract and retain customers.
Peer Pressure
I guess I am picky sometimes but here goes... 1 - the ability to manage downloads: if the guy loses his connection/ computer hangs/etc when (s)he is downloading and is not able to resume it they will be very p... off Besides, if (s)he has a dial up connection, (s)he will want to download the songs little by little... 2 - Encoding quality. Depending on the kind of music, higher encoding rates (160/192 for MP3)are a must. Example: heavy metal, music with lots of left/right channel division,etc. You may experiment having lower quality samples (32/64 for MP3) for free You may also want to experiment with other formats AAC and OGG are very good even at 128 (almost CD quality) WMA is good but has two problems (IMHO). Closed source (but there are linux players) and quality shifts a lot depending on the kind of music... Another option is to have "golden ears" flac files (more expensive, of course...) Offering the jewel cases is a good idea. I don't think you should charge too much for these (or maybe somthing like: buy the whole CD and you get the picture...)
how long until
The problem is people think selling mp3s is a good idea, you have to sell services and INCLUDE mp3s.
Selling mp3s is like selling webpages, people will not pay on a per site basis, EVER.
However, people will pay for quality and service, people do subscribe to gaming sites, if you offer it at a cheap $1 a month, or $12 a year, people will subscribe. You also must offer alot of things in the members sections, not just mp3s, but video clips, tourdates, blogs, forums, pictures,interviews, etc. You have to make it into almost an online magazine, you need to build a community, then you charge people to access that community
You charge the fans to access a SCENE, because to the fan, its all about the scene, just like to the musician its all about the art. Treat it like what it is, art! Do not treat it like product, when you treat it like product and worry about how many sales of mp3s you'll get, you wont sell any.
I suggest you let a person subscribe to your site, your fans will subscribe, you may only have a few thousand fans, but thats enough. 5000 people paying $12 a year, is decent money, more money than you'd make trying to sell mp3s.
If you use Linux, please help development of Autopac
One thing you really need is some publicity.
A good trick is to cleverly craft and advert for your site and then cunningly present it as an "ask slashdot" question, thereby getting free advertising to huge numbers of people.
I would do something like that if I were you.
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Theres two options. One option is to sell the product, I dont really think this would work very well but it would make some money.
Micropayments are an option.
The other option is subscription option, and this is the option I think will ultimately work. If we treat music like we treat TV, and we create channels for certain labels, you can charge someone to subscribe to a channel.
So on your site if you are a channel, you list the price of all your musicians, and combine it up, then offer a subscribe button which a user clicks and makes payment to subscribe.
Once they subscribe for maybe $1-5 a month, the user now can access all the music from that label as long as they pay their fee, or you can charge them for the whole year, charge them around the price of a CD, maybe $15-20, and they can access the music all year.
There should be more than music, this means the whole community, the blogs, the forums, the pictures, video clips, everything you offer and you should offer as much as possible.
Look at AOL, they are king not because they offer the net, we all can get the net, they are king because they offer the features people are willing to pay for, they improve the net experience.
Its your job as a music company to improve the listeners music experience. INNOVATE, dont treat the listener as a sale, treat them as a member.
If you use Linux, please help development of Autopac
"Sell your services, dont sell your mp3s, people want to pay for services not for music. Do what AOL does, dont sell the websites, sell the service, set it up so we have to pay to access the blog, the mp3s, the pictures, and anything else a fan may like, make them pay to access the forum, and use MP3s are just part of the whole package."
Hell no. Stick to your core business: music. Yes, do the rest as well, the blogs, pictures, and so on (I like the ability to obtain CD cover art), perhaps as a premium service for subscribers. But your core business is music: sell that! When I visit the site, I will do so to download music, and I'd be willing to pay for that. If I'd find enough music to interest me, I would take a subscription if it was offered. I might be interested in cover art, artist blogs and video clips, but if I had to pay to access these, I would simply do without them. My advice: offer these additional services for free to hook your customers to your site, and hope that it'll make them buy more music from you.
That said, it's a good idea to set up subscription-type plans, where a user pays a monthly fee for limited or unlimited downloads, ie. charge $0.99 a song, and $15/month for 50 songs each month. Perhaps offer subscribers a few extra services.
Also think about selling download bundles / gift certificates! Ie. an (electronic) gift certificate for 50 songs that you can order and mail to someone else for their birthday. If your current customers like your service, they'll want gift certificates and with those they will do your marketing for you, in a way.
If construction was anything like programming, an incorrectly fitted lock would bring down the entire building...
Here are two ideas I would like, and would certainly pay for:
(1) A radio like service where I can listen at any time and choose preferences about music type. Then, when I heard something I like, I can save it at high bitrate (higher than the streaming radio, or perhaps even CD quality) for a fixed price with a "one-click" kind of interface. Maybe it could cost a fixed price per month ($5-$10) and then maybe $0.50 - $1.00 per song that I keep. This is obviously the more complicated system, but I think it's just about ideal.
(2) A website where I can sample songs (maybe a part at low bitrate) and get intelligent recommendations. Then I just buy what I want. I would prefer to not have a monthly cost, since sometimes I tire of a service and I don't like to have to go through a cancellation. But, I would be willing to pay up-front (like 5 or 10 songs) and then choose the ones I want later (I know that saves on transaction costs for the merchant).
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