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Pile On Star Wars Galaxies?

Thanks to GameSpy for their new feature called Star Wars Galaxies: Pile On!, where-in a multitude of GameSpy employees, and not just editors, either praise or trash their personal experiences playing Lucasarts' PC MMORPG. As the intro says, "We pretty much agree that Galaxies was the most ambitious MMORPG since Ultima Online. What we can't agree on was if it was released too soon, whether it's the second coming, or a big empty planet of bugs and tedium." The game doesn't seem to be getting any less controversial as time goes on, does it?

5 of 58 comments (clear)

  1. I haven't played the game yet ... by trevorrowe · · Score: 5, Interesting

    but I am not sure I want to. It seems like all the those who play and review the game are excusing the mediocrity every other sentance, example: "The missions may all be the same, but I really enjoy going on them with my friends." (made up example)

    Its not just a few bugs either, players complain about the lack of fresh content, slow moving action, the cost (initial and monthly), etc. I am getting the feeling that player are only playing it for 2 reasons: 1) they forked out 50 dollars and so they are going to play their first month through, 2) its Star Wars, period

    1. Re:I haven't played the game yet ... by Chester+K · · Score: 4, Interesting

      It seems like all the those who play and review the game are excusing the mediocrity every other sentance, example: "The missions may all be the same, but I really enjoy going on them with my friends." (made up example)

      That exactly describes SWG. It's an excellent game saddled by a piss-poor implementation (or, more accurately, an implementation forced out the door a year too early by overzealous executives looking to boost profits for the quarter).

      A lot of people enjoy the game, myself included, despite the flaws; but it's not a game for the cynical or easily frustrated. It reminds me a lot of Ultima Online's early months with strange, inexplicable bugs; not total breakage like the release of Anarchy Online.

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      NO CARRIER
    2. Re:I haven't played the game yet ... by u-238 · · Score: 4, Interesting

      yeah they basically nailed it.

      missions are obnixiously tedious, the only motivation to bear through them would be the upgraded professions they unlock...

      too bad the majority of them end up yielding even more tedium.

      for example, the bounty hunter profession was widly advertised throughout development as the ultimate answer to the boba fett wanna be, it was supposed to impliment a method in which any player could place a bounty on an enemy of theris who, say, broke a contract and ran off with some delivery goods. the bounty could be accepted by a professional bounty hunter, who would proceed to hunt down the player on one of the 9 planets on the galaxy (each a scaled 15 square kilometers large).

      alas, upon the announcment of the ship date, they inform us that these bounties will be dynamically crafted missions in which you hunt NPC's (aka bots).

      If I wanted to hunt bots, I'd buy Star Wars: Bounty Hunter.

      Pathetic.

  2. Plenty of opinions and counter-opinions by TheRoachMan · · Score: 3, Interesting

    ...here in this thread that was started by someone with access to the SWG beta-boards. He copied a post that gives well-argumented criticism about the bugs but more importantly, about the gameplay.
    I was interested in a MMORPG called Neocron some time ago, but after playing the beta I found that it wasn't really worth the monthly fee. The game was plagued by nerfing sprees, exploits and the fact that there were skills or subskills that were so undocumented that nobody knew what they were for, not even the developers. I'm sure that the MMORPG genre needs a truly refreshing group of developers before it will catch my attention again.
    So even though I'm quite the Star-Wars fan, I'll probably never play a Star-Wars MMORPG, although the SW universe is such a good base for an excellent (MMO)RPG.

  3. Re:Expectations by Meeble · · Score: 3, Interesting
    I'm not saying you're wrong on anything - it's all your opinions which you're entitled to but I think 2 weeks out the door people are bashing an unfinished product.

    I'll assume a lot of people playing swg played UO or EQ and were around at rollout time to know what that includes. I'm not saying it's right of the company, or it's smart to spend your money that way etc etc but it's all your choice. So wait a year then sign up, that's your choice and probably in 6 months or a year this game will be great - right now you're getting more marketing info out of SOE than game stuff because it's a release time.

    1GB of ram expensive ?? I had 512 with my machine and popped another 512 in. It cost me less than SWG and 6 months of service will ....

    DAOC - DAOC is nothing but a big levelfest. All you do is the equivalent of macroing. my friend played for 6 months casually before he qualified to be able to PVP. I'm not saying DAOC sucks - but it's ignorant to say it didn't[doesn't] have it's share of problems. Take a look through their dev notes and archived forums posts and see them all - I never played the game and I can point out a handful from 4 minutes of surfing.

    it boils down to whatever makes you happy. 15/mo for SWG is more than other MMORPG's but consider this UO bumped to 13/month and those are 5-6 year old graphics and gameplay issues. I'd take my wookiee over that any day ;)

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    Fear Breeds Knowledge