Cultivating Incoherent Panic In Silent Hill 3
Thanks to Tokyopia.org for posting their spoiler-free post-game impressions from Silent Hill 3, the 'survival horror' PS2 title from Konami that's already been released in Japan and Europe, and is out in the U.S. on August 6th. The piece says that "The third game combines the tone and feel of the first game with the stronger emotional intensity of the second", but reassures on the creeping nature of the in-game horror: "Don't worry: the game hasn't devolved into cheap monster-jumps-through-window style gimmicks, a la Resident Evil. It's a more subtle 'shocking' and 'directness' than that... the pieces of Silent Hill 3 build slowly towards a sort of incoherent panic. The tension rises bit by bit.. [until] the player.. snaps and goes on a blind, unthinking rampage of running and shooting in cathartic self-defense."
Silent Hill 2 was one of the single creepiest things I've ever experienced. Played in the dark with the sound turned way up loud there were some really freaky moments. The music and sound effects alone were worth the price of admission. If you've never gone through the game (it's not really difficult) do yourself a favor and rent it.
I remember at one point in the game omething in the apartment above me was thumping loudly back and forther across the room. It definitely made the experience that much more..involing, I guess. It was right up there with the scairest movies I've ever seen.
"Moderate drinking can help prevent amputated limbs" -- Abigail Zuger, NYTimes, 12/31/02
I never played the first one but SH2 was the scariest game/movie I've ever experienced. My wife and I played it together because neither one of us wanted to be alone when we played. The sounds were just awesome
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I never touched the second game, but the first freaked me out. I'll never forget running through that damn fog and hearing my radio slowly become louder and full of static. It wasn't a sudden OH LOOK TEH MONSTAR AM SUDENLY ON TEH SCREEN~ kind of freaky. You knew what was out in the fog: bird or dog things, usually. The bursts of static followed by silence were just unnerving. The dark underworld-type place was freaky as well, especially the school. Maybe I'm easily satisfied, but if the third game has fog and a staticy radio I'm definitely buying it :D