Gran Turismo 4 Strives For Driving Perfection
Thanks to IGN PS2 for their comprehensive preview of Gran Turismo 4, the latest installment of the seminal PlayStation 2 racing title from Kazunori Yamauchi and Polyphony Digital. The piece talks about hands-on play experiences at E3, using the Logitech Steering Wheel, due to ship alongside the game in 2004, which "... enables 900 degrees of rotation, which means two and a half times around, exactly like a real car steering wheel turns." And while there'll be no gameplay revolutions, the piece concludes: "Polyphony is looking to find that balance between simulation and arcade perfection, and given the popularity of the series and its new online component, that magic balance will be more crucial than ever."
If you want a realistic driving experience, drive a real car.
That prevents most people driving a lot of those cars in real life.
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not a complaint against this game in gereral but a few years back I used to love racing games, but they started getting to realistic and less fun to play, I guess this is what most people want though a more real driving experience, for me though I prefer the old style where the cars where easy to control and you never had to think much, guess that's why I llike games like gta3 and vicecity.