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Silicon Knights On History, Nintendo, Miyamoto

Thanks to GameSpy for their new interview with Dennis Dyack, founder of Silicon Knights, the developers of the Blood Omen: Legacy Of Kain, as well as Eternal Darkness and the forthcoming Metal Gear Solid: The Twin Snakes. Dyack discusses working with Shigeru Miyamoto on MGS: "Working with Miyamoto is like working with Aristotle ... like working with one of the great masters. I said this at a press conference: 'Gameplay is his ocean, and he navigates it like no one else.'" and praises Nintendo's vision: "When [Nintendo ex-president Yamauchi] appointed Iwata as his successor, we were all amazed, but it was a great call. Look at his aggressive approach: the GBA-SP, for example. He said it best at the press conference, 'We know what happened, we know what the issues are - we're moving forward.' And what did the other groups do? Microsoft cancelled its party. Sony talked up a handheld that it didn't show."

1 of 18 comments (clear)

  1. Re:Interesting by Daetrin · · Score: 2, Interesting
    The problem is the second and third party developers. Sega has canceled their sports games for GameCube, Acclaim has stopped producing games for it (yeah, small loss) and Capcom after promising X number of exclusive games for the GameCube is starting to renege on that agreement.

    In all three cases they sited low sales for their GameCube games as the reason for stopping/scaling back production.

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