Half-Life Vulnerabilities Exposed, Patched
AEton writes "PivX Solutions revealed in a press release three apparently new vulnerabilities in Half-Life and its related mods (such as Counter-Strike and Day of Defeat). Security researcher Auriemma Luigi discovered the flaws, reported them to Valve, and waited over three months for an official response before releasing an unofficial patch to correct the issues. Details on each of the vulnerabilities and sample code are linked to in the press release. (The third one looks kind of flaky, but the buffer overflows seem real.)" Thanks to an anonymous reader for pointing out Valve have now released a dedicated Windows server patch and dedicated Linux server patch (links via Fileshack) which seem to fix the issues.
They still haven't fixed VAC (valve anti-cheat) so wine users can play Half-Life. This doesn't stop them from assuming Linux fans will host their games via dedicated servers though. I'm still a little pissed off that they think Linux is good enough to host their games but not worthy of a client. This is just more of the same old excellent community support from Valve.
"God is a comedian playing to an audience too afraid to laugh." -Voltaire
money.
It's not as though these patches will help them fix more copies of half life, or even half life 2.
Being a little less cynical, I hope the reason was because they don't really have security people in house, and thus didn't understand the implications from some random guy as they were busy working on HL2....
Unfortunately, I suspect it was money.
Hmmm. Maybe they were busy working on Half-Life 2? ;)
Seriously, though: considering Half-Life's age, I find it amazing it got patched at all! Half was released at the end of 1998, making it almost 5 years old. I can't think of many other games (or even applications, for that matter) that still get support after such a length of time.
"Yeah, well, Dracula called and he's coming over tonight for you and I said okay."
When I saw the news on Bugtrack, i posted the information on planethalflife forums and a few other places. Was rather surprised that nobody posted it on the HL forums.
And all those "HL is old" posts, "let it die", are posted by morons. CompuUSA has HL selling for 45 bux for the entire collection. They are selling the collections and still making money! The Mods alone make the HL series worth the money. Day of defeat just came out, and it rocks, the mod even made its own release like CounterStrike.
Gamespy reports that 27,000+ HL servers are running, compare that to Tribes at 700. The game is STILL selling, no reason not to patch an active cash cow. I respect Valve for supporting us, after a bad experience on Tribes2 support, Sierra needs some good karma.
BTW, Natural Selection HL mod rocks. Too bad its not well known. (Think AVP+Tribes+CC+WC3)