Half-Life Vulnerabilities Exposed, Patched
AEton writes "PivX Solutions revealed in a press release three apparently new vulnerabilities in Half-Life and its related mods (such as Counter-Strike and Day of Defeat). Security researcher Auriemma Luigi discovered the flaws, reported them to Valve, and waited over three months for an official response before releasing an unofficial patch to correct the issues. Details on each of the vulnerabilities and sample code are linked to in the press release. (The third one looks kind of flaky, but the buffer overflows seem real.)" Thanks to an anonymous reader for pointing out Valve have now released a dedicated Windows server patch and dedicated Linux server patch (links via Fileshack) which seem to fix the issues.
I'm appalled that it apparently took a public release to get them to patch the servers. It would have been trivial for Valve to slide this into a patch and release it to everyone.
What possible rationale do they have for not fixing it in <b>3 months</b>?
Taral
WARN_(accel)("msg null; should hang here to be win compatible\n");
-- WINE source code
They still haven't fixed VAC (valve anti-cheat) so wine users can play Half-Life. This doesn't stop them from assuming Linux fans will host their games via dedicated servers though. I'm still a little pissed off that they think Linux is good enough to host their games but not worthy of a client. This is just more of the same old excellent community support from Valve.
"God is a comedian playing to an audience too afraid to laugh." -Voltaire
There's a lot of "security researcher"s out there. :-)
May we never see th
When I saw the news on Bugtrack, i posted the information on planethalflife forums and a few other places. Was rather surprised that nobody posted it on the HL forums.
And all those "HL is old" posts, "let it die", are posted by morons. CompuUSA has HL selling for 45 bux for the entire collection. They are selling the collections and still making money! The Mods alone make the HL series worth the money. Day of defeat just came out, and it rocks, the mod even made its own release like CounterStrike.
Gamespy reports that 27,000+ HL servers are running, compare that to Tribes at 700. The game is STILL selling, no reason not to patch an active cash cow. I respect Valve for supporting us, after a bad experience on Tribes2 support, Sierra needs some good karma.
BTW, Natural Selection HL mod rocks. Too bad its not well known. (Think AVP+Tribes+CC+WC3)