Glider PRO Becomes Freeware for the Mac
sasha328 writes "Original developer of Glider PRO releases the game as freeware. This has come about from the collapse of Cassady & Greene. I wonder if he'll consider releasing the code for the games." Ah, I used to love this game. It's still good.
Having it freeware is awfully nice, but it'd be even neater if he decided to open source it so that it could be ported to Linux and other operating systems.
John Calhoun (author of Glider PRO) used to use a nude as his logo back in his Soft Dorthy Software days.
May we never see th
Anyone else have any luck?
It is a fun game.
Just in case you want information regarding the house file format or the way the Glider is to move (exact pixel values), mail me. I decrypted the house format and built an GliderHouse->XML converter (hey, just 'cause I could :-).
Never had the nerve to actually finish implementing the actual game, what with those 144 types of objects and all.
I don't know but I made an MP3 to enjoy on the go. 1:33 of pure auditory bliss. Soothing action action action....
This is all well and good, but when am I finally going to see a Mac OS X version of Stunt Copter?
(Here;s a link to the Classic version.)
What about Armor Alley? Now that was a great game!
The CB App. What's your 20?
Yes, there was an editor that shipped with an earlier version of Glider.
The first game I bought for my Mac IIsi was Glider 4.06. The disk included a little application called Room Editor 1.04. You could create your own house using the Room Editor. It took quite a bit of time to create a series of rooms that was as playable as those that shipped with the game.
Thank you John Calhoun for releasing this as freeware!
-- Signature withheld by popular demand.