Galactic Conquest For Battlefield 1942 Released
An anonymous reader writes "The first public alpha of Galactic Conquest, a Star Wars mod for Battlefield 1942, has been released. It features Imperial troopers fighting against the Rebels on Hoth. You can choose from several infantry classes (sniper, light infantry, heavy infantry, anti-armor, and support), each of which is given a Star Wars feel. Useable vehicles in this version include snowspeeders, AT-STs, TIE fighters, TIE bombers, the Millennium Falcon, and various Hoth turret installations. Go give it a try if you're interested." Here are some mirrors for this 293mb unofficial (and possibly Lucas-baiting?) mod from Gamers Hell, Shortdog.us, AusGamers, and via BitTorrent.
Looks like team fortress classic in the star wars universe. But as it was with TFC it will be with this mod, the gamers will either make it great, or make it horribly lame. Keep that in mind next time you start the game up only to shoot your team mates into the back.
than the Desert Combat mod. Granted: the DC mod is a lot of fun, but it is way too easy for newbs to just be special ops. All of the DC weapons are way too accurate, making the machine guns as accurate as sniper rifles in the regular version. Also, anybody who can fly airplanes and helicopters owns whoever is on the ground in DC, which makes being ground forces rather useless.
The point to all of my rambling is that I hope that this mod attracts seasoned players and does not require one to fly in order to survive.
- A long-time BF1942 player.
More than enough BS