Half-Life As A 2D Side-Scroller?
Allen Varney writes "Why wait for Half-Life 2 when you can wait instead for Half-Life 2D? 'Codename: Gordon' is a free, fan-produced jump'n'run side-scroller adapted from the original Half-Life. It'll be done in a month, but for now there's screenshots and a two-minute gameplay video."
3D doesn't make a "good" game. I'd still much rather play Super Mario World and Zelda on my old SNES than the 3-D crap they put out for the N64. It's a matter of gameplay, and I think that with a gamepad(vs mouse/kbd)... it's still easier to play 2D games. It's also a lot less confusing. Ever played Brave Fencer Musashi for PS???? IMHO, it would have played A LOT better in a 2D environment. I hate games with camera/view problems... ugh!
-Guns kill people like spoons made Rosie O'Donnell fat-
Anybody else sorry that 2D games died the death when the consoles all got 3D engines? I like first person shooters, don't get me wrong, but it seems like they have far less possible variety than the old 2D games. 2D seems far better suited to our screens. Games have gotten better as systems have progressed, certainly, but I don't know that they have lived up to their potential. Compare the new 3D versions of Metroid and Zelda to their 2D forbearers. Does the 3D add that much to the game? If the makers had continued on the 2D track with those games would we be better off? Just look at all of the effort that went into Warcraft 3 to make it 3D -- in my mind that effort could have surely been spent better elsewhere.