Battlefield 1942 Secret Weapons Demo Released
Thanks to Blue's News for their post indicating that the playable PC demo of Battlefield 1942: Secret Weapons of WWII has been released, "offering a sample of the upcoming Battlefield 1942 add-on that plays 'what if' with experimental weapons." You don't need the original title to play, and there are mirrors of the 165 MB download on 3D Gamers, Gamer's Hell, BF1942files.com, and a BitTorrent link via 3DGamers.
It'll have to be pretty nice before I spend another $30 on an expansion especially with the kick-butt Desert Combat and EOD mods that are available for free.
I felt ripped off after buying the first one once I realized that there were only 6 new maps and a couple of new vehicles and weapons.
Chika Chik-ah... do-e ow ow.
Ok. This is a good time to point out that the companies, in this case EA, ought to be the ones hosting these files and providing them for download. Demos are promotional material, and yet I don't even see EA hosting the file. How sweet of a deal is that for EA? At some point in the near future the gaming enthusiast community ought to demand respect from gaming publishers. From testing unfinished games (aka patches) to promoting *their* material (demos), the fan community takes up a huge amount of responsibility that the company ought to be the one bearing.
I dont appreciate them listing new vehicles as new features. From my experience with BF1942, the vehicles are no more than one of the features of the map it is in. Correct me if I am wrong, but its not as if the admin can drop the jet pack in Wake Island now. This goes for the character models and available weapons too, all map dependent. They might as well list the new types of buildings as features. I have serious problems with the concept of expansions in relation to BF1942. It seems to me that it would be more appropriate to call them map packs since that is all they are. They make the game intentionally difficult to mod, then release extra maps and call them expansions. FU too EA.
"I mean how many expansions are they gonna make?"
As many as they can get you to buy...
(See: Sims)
In conventional history, the Allies hurt the Axis nuclear efforts early on with sabotage of their heavy water processing plants; but if the raid hadn't worked, if Germany had applied more resources to nuke-building, or of others (Japan, USSR) the WWII endgame might have been much more interesting. Even the primitive "dirty-bomb" style devices the German team had been considering could have significant impact, under the right conditions.
A game where you have to balance resources expended on conventional forces vs those spent on research into exotic technology (Hell, you could even throw in a few Philadelpha Experiment style duds; the player ideally should NOT know which technologies would pay off in advance). Spies, and counterspies. An expansion pack could cover Cold War era nuclear research/espionage toward a Super, and Soviet dominance of Europe)
Is there anything like this out, today?
If not, would *you* buy it?