Do-It-Yourself-Game-Console
DrCarbonite writes "Andre' LaMothe is releasing a brand new game console, the XGAMESTATION which may fulfill the fantasies of Slashdot readers everywhere. 16-bit Motorola CPU with a graphics architecture "similar to the Commodore 64, Atari 800, and Apple II". Its an electronics kit being marketed as a game system that wants to be hacked/modded/rebuilt. It supports homebrew everything-- joystick adapters, displays, software, roms, the whole nine yards."
I thought the whole point of hacking and modding was making the hardware do something it wasn't designed to do.
And this is cool because lots of people have these machines and can recognise the hack.
A machine which is designed to be hacked and modded, that almost nobody will buy (compared to ps2/Gamecube/Xbox)?
Excuse me while I go and 'mod' my Amiga 500...
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This sounds great and all and just about anything LaMothe does turns to gold in the eyes of video game developers but it seems to me that the technology is just too old to be interesting for the hacking community.
Now in the realm of education... low powered, fairly simplistic systems like these are used for things such as early electronic engineering courses, introductory assembly programming courses and the like. It would be nice for students to be able to do something cool in these courses besides light up LEDs and flip switches attached to an ancient Motorola 68k. If only the academic community didn't shun anything with 'game' in the title and the site actually had information besides "please call later" in the Education section.
LilMikey.com... I'll stop doing it when you sto
Unless I completely misread the article it is like those kits you can buy to make youre own radio. Sure for the same money you can usually buy an already finished ones. That is not the point!
Sure you can do this with existing platforms like the C64 mentioned but you will then have to do an awfull lot of research youreself. Here you get in one package everything you need to learn and thinker with a computer.
Oh and for those wining about the power of the processor, do you perhaps think this could have something to do with A: price B: power C: Documentation D: Cooling? How about all of the above?
This could be a nice learning tool for those not already familiar with how computers work. Now all of it is going to depend on the following things.
Nice to see someone dare to create a hacker learning tool. Pity most /. have their head so far up their ass they can't see the fun of a product like this.
MMO Quests are like orgasms:
You may solo them, I prefer them in a group.
From the "About" page:
Before 1994, the idea of walking into a bookstore and seeing entire shelves of books on real-time graphics and game programming was almost unheard of. The very techniques and sciences driving the games that were already making billions of dollars for the Ataris and Nintendos of the world were still well-guarded secrets. That all changed, however, with the release of Tricks of the Game Programming Gurus by computer scientist Andre' LaMothe, and within only a few years, an entirely new genre of technical books had seemingly taken over the world.
Uh, I hate to mention it Andre, but this simply isn't true. There were dozens of books about graphics and game programming on 8-bit home computers. COMPUTE! had a whole line of them, for example. You could pick up at least two magazines for each make of computer that included source code listings for games written assembly language and making full use of the hardware. Heck, you could buy the hardware reference manual and even the full operating system source code from Atari. Even the source code to Atari DOS, with full commentary. was available in a $12 book. The source code to Chris Crawfords' award winning Eastern Front, widely considered one of the most advanced commercial games of its time, was also available for purchase. In a number of ways, things were more open and free back then.
From their FAQ:"The processing power of the XGameStation is approximately 10x that of the Super Nintendo (SNES), and it's graphical capabilities are approximately 50-200% more advanced than the SNES."
Now, assuming that this isn't advertising doublespeak (I'm curious if that means it can handle Mode-7 equivilent equivilent graphics and what the exact specs on the output are), doesn't that sound reasonable? If this is a box for hobbyists and amateur enthusiasts, can you really conceive of much more power being necessary? Once you get past the SNES era, you start REALLY needing lots of people to use the console effectively. And for (according to the site) less than $100 for the entire package?
This sounds like a great idea, and if the geeks embrace it could be one of the hot toys for gamers who want to get away from the Microsoft-Sony-Nintendo trifecta. But ultimately that's going to decide it, how much the people embrace the system. It sounds like the specs are fine for those of us with fond memories of Bionic Commando and Sonic the Hedgehog. The question is whether anyone will pick up on this and make it worth having.
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