Final Fantasy XI For PC Explored
Thanks to Adrenaline Vault for their hands-on preview of Final Fantasy XI for PC. This cross-platform MMORPG is due for PC this October in the U.S., several months ahead of the PlayStation 2 version, and features many features to excite the average Final Fantasy fan: "Each player is granted their own Mog house complete with a yellow cherubic Moogle servant... To travel great distances quickly... [a] favorite method of transportation is at near hand: the many splendored horse/chicken hybrid, the Chocobo." Another hands-on preview at Frictionless Insight brings up the interesting problem of control methods that work for both PS2 and PC: "What won't be familiar to PC gamers is the user interface. The system of menus... ties in with the need to be accessible to gamepad-type controllers. With a moderately button-intensive gamepad in hand, PC gamers will zip through menus with a flutter of finger twitching and d-pad action."
fp
Please please remember this in porting a game to this most costly of all gaming platforms. I do not enjoy holding a joystick left or right to enter my name when I got a perfectly working keyboard in front of me.
Neither do I want to hold some pad, or use control keys to navigate through a menu structure or to manange an inventory. I got a bloody mouse. It has been used for 2 decades or so now, learn to use it.
I mean seriously, with all the coding that needs to be done to adopt to a totally different hardware structure, can they at least use allow the use of the default input hardware on a pc?
Midnight run for the PC did it right for me. First console port that realised that on PC's we got wheels. force feed back wheels with seperated pedals. (oh and I know that they also exists for consoles, sadly very few games apperantly, like say vice city use them)
MMO Quests are like orgasms:
You may solo them, I prefer them in a group.
Shouldn't we work on getting FFX on the PC before FFXI?
FFXI sports an eBay-style auction system that augments the local array of NPC-owned marketplaces. Players put items on the auction block to go to the highest bidder less a small service fee collected by the NPC auction house owners.
Nice, this sounds a lot better than the crap I have to go through to buy and sell at my current online RPG. I hope this becomes the standard way of doing things.
Is there an existing game that uses an ebay style player economy? This seems like too good of an idea to be unique to FF XI.
I am in the beta, and I am not supposed to disclose so i am not going to tell you anything
For example, I am not going to tell you that the game has a lot of little things that seem like such obvious good ideas, its amazing that they haven't been put to use in MMORPGs. The Auction system is one thing, but they go one further by allowing any item on your person to be set as "for sale" then as you are roaming around killing things, people can browse your wares, and even buy them or trade them. Your character can freely change his job (class) simply by going back to their home. This means that if you get tired of being a warrior, you could become a Red Mage without having to create a new character. Al of this is great and touched on in the article.
So in keeping with the non-disclosure I can't say anything about the fact that despite all the polish and refinement in most every aspect of the game play, its horribly boring. The XP gained from fighting is seriously out of whack. Fighting a monster that almost kills me for example gives me 36xp, while a monster that I can take out in 3 swings and maybe take 5% of my HP in damage, gives me 25xp. And being in a party is even worse. If everyone in the party isn't the exact same level, nobody gets jack for xp.
I can say nothing about how the storyline quests, that is the cycle of missions you are given by your homeland are interesting, but always the same, and not that numerous the first mission they give you will for example require you to gain about 7 or 8 levels on your own running the treadmill of kill, rest, kill, rest before you have even a fart in the winds chance of surviving it.
Nothing can be uttered about how there is a great job system, and lots of interesting "hidden classes" that must be unlocked via quests. Of course you need to be 30th level before you can do this and that equates out to about 50 hours of mindless leveling to even get the new class, then you start over at level 1 with the new class so its another 10-20 hours before you can do anything interesting. (like kill the same goblin over and over).
I shall not reveal that the character design and creature models are top-notch and gorgeous, despite the fact that the same 10 models are used over and over again albeit with different names (goblin thug, goblin weaver, goblin fisher, goblin goblin). The music is also really good, which is almost unheard of in a MMORPG
Nor shall I give you my final opinion in that while it has a lot of potential, the lack of quests is going to kill it, Only those people that can find enjoyment in doing nothing but leveling are going to be able to stand it.
I could tell you all that, but I won't
Does anyone know how much will it cost ?
-- Sig
REJECTED STORY:
Making real money from nothing on Online games
BBC has an interesting article about people making a real living buying and selling goods which only exist in the virtual world of an online fantasy game. A player says that he will declare to the US Internal Revenue Service in April 2004 that his main source of income is the sale of imaginary goods.
Amusingly the game shipped with a wordperfect-esque cardboard template meant to go around your number pad to show you which gamepad functions were carried out by which buttons.
Anyone know when the Xbox Controller HID Driver for Windows is supposed to support the Controller S? I have TWO controller Ses now, and none of the originals. I have large hands and want one of the old ones, but I have NEVER seen one used and I visit used video game stores fairly frequently looking for them. I just got an Xbox Controller S used from a thrift store for $9.50 (ouch) and it turned out to have a broken cable (OUCH) which I fixed. It was also missing the pigtail but I got a couple of those for a buck a piece a while back. One of them is now my Xbox -> USB pigtail, which does me no good because the homebrew HID drivers don't support Controller S.
Is there any hope for me?
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
I am currently in the Beta for FFXI PC version.
You are not restricted to only gamepad. This is an option however and it is a hybrid where you can use gamepad to do your movements and your keyboard to chat etc..
Do not be alarmed.
Overall the game is not bad. The character models are good enough graphics. The scenery has much to be desired IMHO but this is most likely due to it being a PS2/PC hybrid where both people play on the same server meaning patches need to be somewhat similiar etc. They can't use an entirely different engine on one system and allow them to co-exist. I think a lot of newer gamers that are wowed by todays graphics will pass this one by thinking that the graphics aren't up to par and so thus the gameplay must be horrid as well.
Courage is fear holding on a minute longer. George Patton
I'm tired of all these MMORPG's where they pigeonhole you into being a humanoid character. I want a game where I can be a slime and get killed by a level 1 player 5 minutes in. I wanna be that bug that you kill 500 times to level up. I want to be able to survive as dragling until I'm a level 50 red dragon and then ravage the frickin' country side like Smaug out of Tolkien. I want a game where you can play as any char/creature you want. I don't just want to be the hero, I wanna be the level 70 badass boss that hordes of other characters group together to battle for some +100 sword of slashingness. If I feel like being good, I wanna be able to play as a demonic blob with a heart of gold. Where is a game like that?
cross-platform MMORPG is due for PC this October in the U.S., several months ahead of the PlayStation 2 version :p
Since it's a PC version, it could theoratically run under Wine on a modified XBOX right? So now it would probably be possible to play this game on the Xbox before the people with PS2s
When the game designers absolutely can't keep pace with your imagination, accept no substitutes. Though now that you mention it, Slime: The RPG sounds kinda fun. Born under a rock, eat defenseless peasents but nab too many in one area and adventurers start hunting you. Find a weak adventurer or two and start leveling. Until then, I suppose we must accept the Dungeon Keeper series....
Shouldn't we work on getting FFIX on the PC before FFX or FFXI?