Interview with SLASH'EM Developers
MilenCent writes "The O'Reilly Network posted an interview with super-deluxe Nethack variant SLASH'EM's Warren Cheung and J. Ali Harlowe last month talking about the impending beta release of v0.0.7E2. (Don't you just love incredibly provisional version numbers? In development for years and not even a 0.1 yet!) There's another recent O'Reilly article on the game too."
How hard would it be to make it have "network play", ala Open Battle.net with Diablo II? It would be a very neat feature, I think.
So I installed this latest alpha on a RH9 box. Got "gtkhack" working and fixed the (null) font issue. When "gtkhack" loads I get the radar and can play, but my dungeon is not graphical. In other words I get the GTK app (broken numlock keys and all) but I see myself as an "@" sign and not graphically.
Anyone know how to fix this?
It is more productive to voice thoughtful opinions (reply) than to judge (moderate) others.
well, first things first: you should have a decent ac(decent ac for wandering to the castle is -20 or so, in my opinion at least, you should have poison resistance, magic resistance and reflection too before going deep to minimize sudden deaths) and a decent weapon before wandering to areas where you can bump into them(because you can bump into many other things there too..). enchanted silver sabre is a nice choice(grayswandir is what some people regard as the best weapon in the game). and then you just kill them. you could keep wands of death around too.
;).
easiest way to get in trouble in nethack is to descent the dungeon levels too quick.
now what's nasty is the arch lichs summoning some friends, though if you are enough of a badass mofo that just means free kills
world was created 5 seconds before this post as it is.