Slashdot Mirror


Videogames You Love To Hate

Thanks to FiringSquad for their editorial discussing why sheer wretchedness is (allegedly) a good thing in gaming. The author rhapsodizes: "Bad experiences define this hobby. As much as we all enjoy sharing love stories about great moments in gaming, we tend to play up the bad stuff even more. Even though I'll always have fond memories about racking up 400,000 points in Donkey Kong... while a crowd cheered me on... the time that Daikatana taught me the true meaning of sorrow will somehow always be more powerful." Which legendarily bad games have given you fondly hateful memories?

7 of 149 comments (clear)

  1. sheer wretchedness by patch-rustem · · Score: 5, Funny
    From the editorial:
    Computer and video gaming is probably the only pastime on the planet where sheer wretchedness is one of the main drawing cards.
    He obviously hasn't watched alot of US television.
    --
    Karma: Bad due to google bombing - Robert Watkins woz 'ere.
  2. Re:Extreme Paintbrawl by Anonymous Coward · · Score: 1, Funny

    The company that made Extreme Paintbrawl, HeadGames, has also made quite a few other crappy games. My favorite of the bunch is Extreme Rodeo. I think I'd rather stab myself with broken shards from the CD than play that one again. =P

  3. Re:Extreme Paintbrawl by PurpleFloyd · · Score: 4, Funny
    How do you figure that? No matter what, the game had to have certain costs: pressing CDs, printing a manual (even if it's just a single sheet describing how to install Acrobat Reader), printing the box, shipping to retailers, and of course paying employees. While it's certainly possible to make a profit making bargain-bin games (look at Serious Sam), costs like pressing the first run of CDs and paying developers, marketroids, and managers are constant no matter how many copies you sell. While corners weren't as much cut as bombarded with tactical nuclear devices, I still can't see HeadGames making more than $5 per copy sold, or maybe $2.50 on the bare jewel case versions released after a while.

    It seems to me that HeadGames went after the less PC-savvy market with the "Extreme" series of games; people who play paintball would probably, on average, have less computer knowledge than the general population (although I do know a few sysadmins, programmers and the like who play paintball, most of the people I know who like paintball aren't the computer-savvy type). Thus, it's possible to rip them off once or twice before they're turned off to HeadGames or gaming in general.

    Another possiblity is a Producers-style scam; for some reason, the upper management wanted the company to fail. After all, word does get around about software, especially something as outstandingly awful as Extreme Paintbrawl. To ignore this fact is rather naive, and I am surprised that whoever was providing HeadGames with financial backing would continue supporting them after they saw a product as awful as Extreme Paintbrawl. Perhaps someone needed to lose money fast for some reason (taxes, laundering?) and decided to sink it into a POS company and run it into the ground.

    --

    That's it. I'm no longer part of Team Sanity.
  4. Monday Night Football - SNES by Rudy+Rodarte · · Score: 3, Funny

    This was one of the worst games I've ever played. The control was toally chopped up. If a defensive player evern grazed you, you were tackled. The only reward was to hear "Whoa Nellie. Touchdown." after every touchdown. What a waste of a rental!!!

  5. Re:NEW Mexico by Mike+Hawk · · Score: 3, Funny

    There's a NEW Mexico?

  6. Ikaruga by Palshife · · Score: 2, Funny

    This game punishes your sense of self-worth more than any game I have ever experienced. It bites you off, chews you up and spits you out. You leave a session feeling like you're not good enough to do anything.

    Then you play it again. What the hell is that!?!

    --
    Attention deficit disorder is a complicated issue, spanning several major... HEY LET'S GO RIDE BIKES!
  7. Re:So many to choose from by prawntoast · · Score: 2, Funny

    But of course what an oversight - between that and Heroes of Might and Magic the 3D0 software team should be thoroughly ashamed, possibly two of the key reasons Trip Hawkins and his 3D0 buddies are now begging for change outside a Subway station near you. Oh, sweet Karma.(I wonder if he cries himself to sleep at night wondering why he ever left EA?) Fuck you Hawkins, for Army Men 3D you owe me and the rest of the human race at least a decade of poverty and humilitation.