New Doom III Preview Illuminates
Thanks to EuroGamer for their new preview of id's Doom III from an Activision press event in the UK, where id lead designer Tim Willits and CEO Todd Hollenshead were demonstrating the latest build of the long-awaited FPS sequel. Hollenshead confirmed of the game: "We have no plans to release it this year", a new "physics patch" was shown (the writer suggests "the physics implementation seems to be quite young, suggesting it was 'bolted on' after the capabilities of the Source engine became apparent"), and the writer argues that "...for all Valve's fancy physics and cunning AI, the eye candy in Doom III is still a cut above." Update: 08/14 15:39 GMT by S : In a related story, HomeLanFed have initial impressions of the multiplayer Doom III modes, currently being demonstrated at QuakeCon in Dallas.
everybody else has been playing catch-up with Id. Most of the time falling short by
a long shot. With a few notable exceptions.
After reading the article, it seems now that Id is playing a little catch up themselves.
Quote; Admittedly this is the opinion of the author of the article, but interesting none the less.
Though from what I've seen, everyone else is still playing catchup on the graphic's front.
But when you sit back and have a look at whats in store for the (hopefully) not too
distant future, you can't help looking forward to finally sitting down and playing these
games.
I'm looking forward to both games, but as we all know great graphics doesn't make a great game.
One word: immersion. Graphics do help a big deal in the case of a game like this.
I saw the E3 demo and it puts the entire silent hill series to shame.
...it's too good.
Except that in Doom 3 you'll be a serious, gun-slinging badass.
In Silent Hill 2 on the other hand you start out unarmed, unskilled, and when you get your first weapon it's not a gun, not even a knife.
...it's a friggin' piece of wood.
When you _finally_ get a gun you find out you shoot like a little girl.
Oh yeah, and there's almost no bullets.
That game is some of the scariest shit I ever played, and I rue the day I bought it.
I still haven't gotten very far, mostly due to the fact that I can't play alone at night (seriously).
It's scary almost to the point of unplayable.
The worst part is I can't even sell it and get my money back because
So the box just sits there on it's shelf and sort of stares at me.
Actually even that is kind of creepy.
"First lesson," Jon said. "Stick them with the pointy end."