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WineX and the Future of Linux Gaming

SQLz asks: "I'm a Linux user and an avid gamer but unfortunately for me, I have a very limited selection of games to play without having to reboot into my 'Xbox partition' (a Win2k partition with only games). To supplement my aging collection of Loki titles, as well as UT2003 and a few Q3A mods, I use WineX to play titles like Battlefield 1942, SimCity 4, and Homeworld Cataclysm. Apparently this is bad, as many people in the community feel that Transgaming's WineX is discouraging developers from creating native Linux ports. Does anyone have any real proof of this happening? Do developers really point out WineX as a alternative to doing a native Linux port?"

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  1. Oh for fuck's sake!! by Kleedrac2 · · Score: 0, Troll

    This isn't meant to be flambait, but for fuck's sake!! You guys act like a native Linux port of a game is either better than the Win32 version or will somehow allow you to beat Microsoft in some way! My main machine is dual-boot between Suse and WinXP ... BECAUSE I PLAY GAMES!! I once tried to stay in Suse for a week. I couldn't do it because of all the games I play only 2 have native ports. And even those two sucked cock in Linux as compared to their Win32 counterparts in terms of configuration. I don't know if the makers of Wine(X) think that all Linux users have to be able to play with configs and settings files for hours anyways or what. But it took 6 hours to get Half-Life working ... then an additional hour to get it working properly ... then another 30 mins to get the mods working properly. Even UT took a while to get configured properly and it has the native port to Linux!! In summary, to all you motherfuckers who think that games should all have native ports and that Windows isn't good for anything ... FUCK OFF!!

    Kleedrac

    --
    Sure we wang, can.