Carmack on New id Game, Game Theory
An anonymous reader writes "CNN/Money interviewed id Software wizard John Carmack at the recently completed QuakeCon. Among the topics discussed is Nintendo's recent announcement that today's games are too complicated and hard for players. Carmack, surprisingly, agrees, saying 'I agree strongly with that point of view, but I'm in the minority in the PC space. I want a game you can sit down with, pick up and play. [Role playing games], for example, got to where they had to have a book ship with the game.'"
Carmack's games aren't exactly known for their intricate plots or gameplay.
While I respect his coding skills greatly, Carmack's games are frightfully dull and unimaginative. They are always the same - run around and shoot everything in sight. Depth is what makes games worth playing.
My favorite game is nethack.