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Grant Morrison On Battlestar Galactica Game

Thanks to GameSpot for their interview with Grant Morrison regarding his writing on the new Battlestar Galactica game. Morrison is the noted British comic-book writer known for titles such as The Invisibles, and says of the Galactica re-imagining: "There seemed to be endless dramatic possibilities in the big biblical sweep of the Galactica concept, so I went with warrior-monks, high-tech cloisters, and the doom-laden struggle of man against pitiless machine." He also suggests that, in writing for videogames, "...the script format is quite different from a comic book script or a movie script... more 'fractal,' for want of a better word."

5 of 24 comments (clear)

  1. I wish... by NanoGator · · Score: 2, Interesting

    .. they'd release a "Story DVD" with games like this so you don't have to beat the game to find out what happens.

    Wing Commander II drove me nuts with that when I reached a level I couldn't beat.

    --
    "Derp de derp."
  2. Grant Morrison by dTaylorSingletary · · Score: 3, Interesting

    Grant Morrison is an amazing writer. His talent lies in his ability to tie many, disparate story lines together with a psychedelic, post-modern bent that incorporates the outer fringes of knowledge and dadaist imaginings. His work in the Doom Patrol was particularly striking to me.

    In that comic book, he had a character that I was believe called Johnny on the Street. He was the street, one that talked through the existance of what shops were at one time there, and the street roamed from cosmic location to location, a temporary autonomous zone of sorts.

    I've been wondering what he has been up to, and it's good to know he's working on a video game. I'd be very interested to see how this turns out.

    I was always hoping he'd start writing a TV show like Twin Peaks, or even more so in the current cultural climate of Six Feet Under and what have you; he could get away with making something very interesting.

    --
    d. Taylor Singletary,
    reality technician techra.el
  3. Re:MMMmmmm. by Chris+Mattern · · Score: 3, Funny

    > A good story line is a must for a good computer game

    Indeed. I wouldn't have enjoyed Tetris nearly as much if it hadn't been for that great story line...

    Chris Mattern

  4. Strange ... possible inconsistency by tm2b · · Score: 2, Insightful

    How odd. It sounds from the interview like the Exodus will have been happening when Adama was young.

    However, in the TV Show/Movie, the Exodus starts with the Cylon betrayal at Caprica, when the Galactica gathers the survivors and high-tails it out of there. Morrison surely can't be unaware of this, so I wonder how he's going to put the search for Earth that far back?

    Hmmm. Well, at least this might go some distance to explaining Adama's almost fanatical faith that Earth exists and the the fleet will be able to find it one day. Too bad Galactica 1980 was waiting at the end of the journey. :(

    --
    "It is our blasphemy which has made us great, and will sustain us, and which the gods secretly admire in us." - Zelazny
  5. I thought the Game was in the old continuity by tm2b · · Score: 2, Informative
    Well, the thing is, my understanding was that while the new "mini-series" and the SciFi Channel is doing is a "reenvisioning," this new game is supposed to take place within the old continuity and has Hichard Hatch and Dirk Benedict doing voice talent (perhaps to game as "flashbacks?" Or maybe Richard Hatch plays Adama. We already know who Starbuck's father is, but I don't think Fred Astaire will be appearing.

    According to this link above:
    Set 40 years before the events of the television series, the Battlestar Galactica game tells the story of a young Ensign William Adama in his first assignment aboard the Galactica. As the young hero, players will have to turn the tide against an overwhelming Cylon fleet as they tangle with swarms of fighters in frenetic space combat over a series of story driven missions ranging from search and destroy and escort sorties to infiltration and reconnaissance operations. To help tip the scales in their favor, players will be able to take control of five different ships including a Colonial heavy bomber and a Cylon Raider, each with their own unique flight models and weapons loadouts.
    --
    "It is our blasphemy which has made us great, and will sustain us, and which the gods secretly admire in us." - Zelazny